A clean economy, by design
Most MMO economies rot from two directions: the store selling power from above, and RMT flooding gold from below. We sealed both, and everything else on this page is what a market looks like when you do.
Free to play, zero pay-to-win
The complete store, listed in public: convenience and cosmetics, nothing else. Audit it.
OPEN →The player market
Direct trades are off; the World Exchange is the only market, and every trade is scored and monitored. The boldest rule we have, and the reason the economy is clean.
OPEN →Raid loot auctions
Boss loot under the hammer, among the players who actually fought, bids in adena.
OPEN →Veruti's Game
Eleven crystals, a coin earned through missions, and a card reveal worth the drumroll. The casino corner, with a pity floor.
OPEN →The Monster Race
The resurrected Derby track: back a pair of lanes with a flat 100k ticket, chase the tenfold jackpot, bet from anywhere through the Game Assistant.
OPEN →Drops & loot
Hand-tuned boss tables, signature zone drops that trade for gear, steady boxes, universal spoil and fishing that pays.
OPEN →