Blood, honor and consequences
Open-world PvP with rules that hold: honor for the brave, a prison for the cruel, and mechanics built so one zerg can never own the map.
Honor Grounds
Scheduled team battlegrounds with randomized, balanced teams and hidden names: you fight for the side you're given, not the side you stacked.
OPEN →PK & prison
Karma and flagging with real weight, and an underground prison where killers serve their sentence while their victims are told exactly where to find them.
OPEN →Siege & clan wars
Modernized sieges backed by a clan-war system with anti-feed protection, the weekly Clan Arena, and the anti-zerg rules that keep numbers from being the whole argument.
OPEN →