Blood, honor and consequences

Open-world PvP with rules that hold: honor for the brave, a prison for the cruel, and mechanics built so one zerg can never own the map.

Honor Grounds

Scheduled team battlegrounds with randomized, balanced teams and hidden names: you fight for the side you're given, not the side you stacked.

OPEN →

Olympiad

3v3 Olympiad: random matchmade teams, not build exploits.

OPEN →

PK & prison

Karma and flagging with real weight, and an underground prison where killers serve their sentence while their victims are told exactly where to find them.

OPEN →

Siege & clan wars

Modernized sieges backed by a clan-war system with anti-feed protection, the weekly Clan Arena, and the anti-zerg rules that keep numbers from being the whole argument.

OPEN →
EvaFlag up. I'll be watching. I'm always watching.
EN