The server's own chronicle
Every announcement since the doors opened, straight from the same feed the launcher reads. Patch notes, events, maintenance: the whole record, nothing rewritten.
Monday Morning — The Week Begins with L2EVA!
Hello everyone, and have a great start to the week!
We hope you're ready for the week ahead, because a lot of new things are coming to Eva's Rise! From new items to the next stage of progression, there's plenty to look forward to.
Wednesday — Stage 2 Preview
On Wednesday, we will publish the full list of Stage 2 items that will be implemented in the next server patch.
Make sure to check the announcement so you know what's coming and can prepare your character accordingly!
Friday — Stage 2 Begins!
Stage 2 officially arrives this Friday!
We recommend saving your L-Coins and spending them wisely as you prepare for the upcoming changes.
As always, we'll continue supporting our community with daily promo codes, helping both our longtime players and everyone joining us on their journey through Eva's Rise.
Wednesday Night — Community Gathering in Aden!
This Wednesday evening-night, we'll be hosting a special live stream community gathering with opportunities to ask questions, get additional information about the server, and receive some extra gifts!
We'll also be spawning a special NPC in Aden Town, where you can redeem additional items and buffs.
It's a great opportunity to meet us from livestream, get your questions answered, and spend some time together.
Full details, including the exact time & channel, will be announced soon!
Your Monday Promo Code
We're starting the week with another promo code to help you on your journey!
Enjoy your gift, prepare for Stage 2, and stay tuned for what's coming next!
💙 Have a Great Week, Everyone!
Thank you for being part of L2EVA and helping our community continue to grow.
New week. New opportunities. New adventures.
See you in-game!
Sincerely,
L2EVA Team
L2EVA — Happy Sunday, Everyone!
A Few Words About Stages & Progression
We've received several questions about stages, items, and levels, so we'd like to clarify one important thing.
The Catch-Up Server is designed to help everyone progress together.
Stages exist to maintain balance, control equipment progression, and prevent large gaps between players. Not everyone can spend the same amount of time in-game, and we want everyone to have a fair opportunity to enjoy the content.
Regarding levels, progression becomes significantly harder after level 90 due to the new EXP tables introduced with the Celestial update. These progression walls are intentional and help us manage the gap between newer and more experienced characters especially with items gap too.
Imagine if everything were available from day one. A lucky enhancement or an unexpected upgrade could allow one player to obtain equipment far beyond what others have access to, creating an unfair advantage in competitive content such as TvT.
Our goal isn't just faster progression — it's balanced progression
Keep in mind that all the progress you make and everything you farm right now will contribute in the next stage!
We have never announced that the Catch-Up Server would be a one-week server or that a merge would take place after one week. Our goal is to provide a proper progression experience, giving everyone the time and opportunity to develop their characters and prepare for the upcoming stages.
And here’s a little spoiler for you: Stage 2 is on the horizon! We expect to announce the details around the middle of the week, with the new stage planned to go live towards the end of the week. Get ready for upgraded server limits and exciting new content available to everyone!
Stay tuned for the official announcement and more details!
Use this time wisely to develop your character, strengthen your progress, and prepare for what’s coming next. Your efforts now will make a difference in the next stage!
Your journey continues with L2EVA — and this is only the beginning!
Give the system time, enjoy the stages, and remember that your feedback is always welcome through support tickets or the suggestions channel. We're building L2EVA for our players, and we want to keep improving together rather than deliver another copy-paste experience.
The Raid Boss Hunt Has Begun!
The first Raid Bosses have already been defeated, and players are starting to establish dominance over the Raid Boss scene!
As you may already know, you can find all the information about our Boss mechanics in , including drops and details about both PvE and PvP Bosses. Explore the available encounters, plan your strategy, and join the fight whenever it fits your playstyle! As a quick reminder Tier 1 & Tier 2 Raid Bosses are PVE
A Sunday Gift for Everyone
We've seen our community growing day by day, and we are genuinely happy to see more people joining the L2EVA journey.
To make your Sunday even better, we have prepared one more promo code for everyone!
We always pay attention to what our players need and try to provide support where it matters most. Our goal is to make your gameplay as comfortable and enjoyable as possible.
Happy Sunday, Ladies and Gentlemen!
Thank you for your support, your feedback, and for being part of our growing community.
Sincerely,
L2EVA Team
L2EVA RISE — 24 Hours After Opening
Hello everyone!
We are now 24 hours into the opening of our Rise Catch-Up Server, and we would like to take a moment to share a few words with our community about how everything has been going so far.
Server Stability
Let's start with the most important part: stability.
Everything has been running smoothly since the opening, and we are happy to report that no major issues have affected the server. We are glad that everything went according to plan and that you have been able to enjoy your journey without major interruptions.
Our Community, Our Priority
We hope every one of you is having a great time on our Catch-Up Server. Seeing our community grow hour by hour gives us even more motivation to keep improving and delivering the experience you deserve.
We are here to build something different. We are not Pay-to-Win, and we respect our community.
We respect your time, appreciate the effort you put into our server, and are grateful to everyone who has chosen to become part of the L2EVA journey.
Our goal is to make everyone feel welcome and at home.
Important Notice — Resolved Issue
Approximately one hour ago, we noticed something unusual involving a rare Doll that was not intended to exist on the current stage 1 of the server.
To be completely transparent with everyone because we prefer to face our problems and not to avoid them, the item came from an event monster in a zone that we had accidentally overlooked during our final preparations. This monster had a 3% chance of dropping the Doll, which should never have been available in the first place.
The issue has now been fully resolved.
The Doll has been removed, and the monster responsible for the drop has also been removed. The doll also removed from the player. We apologize for this oversight and appreciate your understanding as we continue to ensure everything works as intended.
A Small Gift From Us to You
As a thank-you to our community and to spread a little extra love, we would like to share some gifts with you!
2 codes for L2EVA Rise
1 code for L2EVA Grace
We hope these gifts bring a little extra excitement to your adventure!
This is only the beginning, and we look forward to growing together with all of you.
Have a wonderful rest of your day or night, wherever you are in the world!
Welcome to L2EVA.
Sincerely,
L2EVA Team
EVA'S RISE — GRAND OPENING
Eva's Rise opens Friday, October 9, 2026 at 18:00 UTC
(20:00 Berlin · 21:00 Athens · 15:00 São Paulo · 14:00 New York · 11:00 Los Angeles).
The wait is almost over. A few reminders so everyone is ready when our second server opens its gates.
PREPARE YOUR GAME
Open the launcher today and let it finish updating. The patch is large, and a client that starts downloading at 18:00 is a client that joins late.
Any trouble with the launcher or the updater: tell us in before the opening so we can sort it out in time.
TRUE FREE-TO-PLAY
Eva's Rise is built on a real free-to-play foundation. There is no pay-to-win.
Donations buy cosmetic skins, mission tickets and the Abundance Rune. Nothing that is sold adds power: every piece of gear and every step of progression is earned in game, by everyone.
Everyone starts on equal ground.
OPENING DAY
Every new account finds the Starter Pack: Eva's Rise waiting in the store.
We have prepared activities and surprises for opening day, so keep an eye on Discord for the announcements as they land.
Two giveaways are running right now in : Eva's Reflection ends tonight, Blessing of Abundance follows it. Don't miss them.
SEE YOU AT THE OPENING
Friday, October 9, 2026 — 18:00 UTC
Friday, October 9, 2026 at 18:00 UTC
The gates are about to open, and a new journey begins.
Be ready. Be there.
See you in game.
L2EVA Team
Maintenance - Friday, October 9, 2026 at 17:30 UTC
Eva's Grace will be down briefly for updates and bug fixes.
The Eva's Rise OBT will close at 15:00 UTC for launch preparation.
Before we go down:
· Log out cleanly a few minutes early. Characters left online during shutdown risk losing recent progress.
· Don't start any timed or limited-entry content (Dungeons, Honor Grounds Instances etc) close to the window. Anything in progress will not be preserved.
· Avoid website shop purchases and World Exchange listings in the final minutes. Transactions mid-shutdown can leave items or balance in limbo.
· Finish or cancel any active crafts and enchants.
Full patch notes to follow.
Thank you for your patience.
Patch Notes - October 9, 2026
Eva's Rise Launch
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Eva's Rise Is Open. Eva's Rise opens to everyone today at 18:00 UTC. The Open Beta is over and its characters do not carry over: everyone starts fresh, together.
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New Server List Names. The server select screen now shows "[MAIN] Eva's Grace" and "[NEW] Eva's Rise".
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Web Shop on Eva's Rise. The web shop on play.l2eva.com now offers Eva's Rise the same packs at the same prices as Eva's Grace.
New: Records Window
- Records. A new Records window in the main menu (after Revenge) shows your daily and weekly limits, such as Eva's Bounty crystals, Honor Marks, Eva's Whisper messages and Eva's Blessing charges, and more, with a countdown to the next reset.
Events
- Eva's Herald. Eva's Herald, the Event Keeper, is our new event NPC: during events our Community Managers bring it to the event, and you talk to it to receive the gift of the day, once per account.
Achievement Box
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Achievement Box Fixes. A box you just earned now shows up right away, free opens no longer ask for confirmation, and the sidebar icon lights up while a box is ready to claim.
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Achievement Box on Eva's Rise. Eva's Rise has its own Achievement Box rewards: Berserker's Scroll instead of Magic Tablet, and L-Coin Store equipment instead of the Devoted Hero gear.
Special Craft
- New Skins in Special Craft. The Skins tab now sells Kill Effect - Eva's Star (Sealed) for 2,000 Mirror Shard (Sealed), and Weapon Appearance - Emerald Weapon (Sealed) and Weapon Appearance - Tears (Sealed) for 500 each, on both servers.
Classes & Skills
- Buffs and Debuffs Use the Right Cooldown Stat. 75 buffs, debuffs and utility skills used the wrong cooldown and casting speed stats: Over the Rainbow, Elemental Speed, Arcane Power and Bone Cage now follow M. Skill Cooldown, and Titan Champion, Omen, Fragarach and Soul Guard now follow P. Skill Cooldown.
Clan
- Clan Raid Counts Every Arena Boss. The weekly Clan Raid mission now counts all 35 Clan Arena bosses (it ignored stages 26 to 35).
Items & Drops
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Water Dragon's Canyon Drops the Sealed Mark. Water Dragon's Canyon monsters now drop Master's Collection Mark (Sealed) instead of the tradable one, at the same chances.
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Zephyrus Combat Power. Zephyrus (Sealed) and Zephyrus (Time-limited) (Sealed) now give the same combat power as the tradable Zephyrus.
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Random Craft. Scroll: Enchant Rare Accessories is no longer in the Random Craft pool.
Interface
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Your Inventory Layout Stays Put. Empty slots in your bag no longer collapse when a shop, multisell or enchant refreshes your inventory, and quest items now line up from the first slot of the Quest tab. New items land right after your last item, or in the nearest free slot before it when your last slot is taken.
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Visual Effects Switch on the Potion Bar. A new button beside the gear on the potion bar shows (gold) or hides (grey) other players' skill and healing effects, the same option as in Settings > Configuration.
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Eva's Bounty Teleport Button. The big Teleport button on the Eva's Bounty window now works and sends you to one of the boss's teleport points at random.
L2EVA Rise Server — Official Opening
We are pleased to announce that L2EVA Rise server is officially LIVE!
The official opening marks an important milestone for our project, and we would like to thank everyone who has supported us and joined us on this journey. We appreciate your trust and enthusiasm as we begin this new chapter together.
Special Opening Gift
To celebrate the official launch, we are providing a special promo code for our community.
Make sure to redeem your code and claim your special reward for a smooth start.
- *
Thank you for your support and for being part of our community. Wish good luck to everyone and remember, your Legacy Starts Here.
L2EVA Team
Maintenance - Thursday, October 8, 2026 at 16:30 UTC
The server will be down 30 minutes for updates and bug fixes.
Before we go down:
· Log out cleanly a few minutes early. Characters left online during shutdown risk losing recent progress.
· Don't start any timed or limited-entry content (Dungeons, Honor Grounds Instances etc) close to the window. Anything in progress will not be preserved.
· Avoid website shop purchases and World Exchange listings in the final minutes. Transactions mid-shutdown can leave items or balance in limbo.
· Finish or cancel any active crafts and enchants.
Full patch notes to follow.
Thank you for your patience.
Patch Notes - October 8, 2026
New: Eva's Bounty Window
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Eva's Bounty Has Its Own Window. Eva's Bounty now opens in a real game window instead of community board pages. On the left, the boss stands on a stage with its name and tier, plus Teleport and Rankings buttons and your own hunter level. On the right, four tabs: Live (bosses up now, the next 12 hours and the last hour's results), Bosses (every boss with its records and loot lists, drop chances included), My Hunt (your own progress and recent raids) and Schedule (the spawn windows of every tier). Hover a row for the full text.
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Eva's Bounty Sidebar Button. The sidebar button that used to open Eva's Hall is now Eva's Bounty, with its own icon, and it lights up while a Bounty boss is up. The crystal counter's coin on the bottom bar opens the window too. The teleport buttons on the Bounty HUD now wear the colour of the boss's tier.
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Pillars of Light Around Bounty Zones. The small campfires around a Bounty zone are replaced by tall pillars of light with a seal on the ground: red for a war zone, blue for a peace zone. They now stand on the boss's own floor, keep clear of walls, and show for players who arrive after the boss spawned.
Autohunt
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Autohunt Only Swings Your Weapon Through the Attack Action. Autohunt now uses only what is enabled on your skill bar. It no longer slips basic attacks between your skills (the delay melee classes felt between casts). If you want autohunt to hit with your weapon when no skill is ready, put the Attack action on your skill bar and turn its auto-use on. Fighters: after this patch your character will NOT swing until you do. Mages never swing. Manual play is unchanged.
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Hunting Range Ring. With a fixed hunting zone and the hunting range shown, your range is now drawn as a glowing ring on the ground with an emblem at the centre, instead of thin lines. Only you can see it. The range you type is rounded to the nearest 50.
Eva's Rise
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Closed at Launch on Eva's Rise. The Olympiad, castle sieges, fortress sieges, Veruti's game and Eva's Secret Shop are closed on Eva's Rise at launch. Nothing changes on Eva's Grace.
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Glorious Circlet on Eva's Rise. On Eva's Rise, the Glorious Circlet's Fatal Critical Strike gives +30 % skill critical damage. Eva's Grace keeps the official +90 %.
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Mid-grade HP Recovery Potion Is Grace Only. The Mid-grade HP Recovery Potion is now sold only on Eva's Grace (grocers and the Adena Store tab of the L-Coin Store).
Classes & Skills
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Monsters Hit Like Players Now. Monsters level 85 and up used an extra damage formula on top of their stats, and the higher the monster's level, the harder it hit; monsters level 76 and up did the same with magic. That formula is gone: every monster now hits you with the same formula players use, at every level. Level 85+ monsters hit much softer, especially against characters with low P. Def. Eva's Rise has had this since October 6.
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Titan's Charisma. The aura of Titan Champion no longer makes enemies within 200 range run away. It now holds them in place for 3 seconds.
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Greater Group Heal. Greater Group Heal no longer puts a heal-over-time icon on your party. It is the instant heal its tooltip describes, with the same power.
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Pet Buffs Stay on Your Pet. Buffs your pet shares with you, such as Titan Champion, vanished from the pet about a second after casting whenever the skill also had an instant part (a heal or a trigger). They now last on the pet as long as on you.
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Forward Move Level 1. Forward Move at level 1 no longer fails with "Incorrect target" on a monster.
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Beam Animations With Race Skins. Divine Beam, Sea Beam, Dark Beam, Essential Divine Beam and their Transcendent forms now play their animation on a Human fighter body skin. Divine Beam in all its forms now plays on Orc, Dwarf and Kamael skins too.
Eva's Blessing
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Blessings No Longer Stack. Eva's Blessing I to V and Eva's Divine Grace used to stack with each other. Now only one is active: a higher Blessing replaces a lower one, the same Blessing refreshes, and a lower one cannot replace a higher one. Eva's Divine Grace replaces any Blessing (the rest of that Blessing is lost), and no Blessing replaces Eva's Divine Grace during its 6 hours. Auto-use waits while Eva's Divine Grace is on you.
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Tidier Buff Bar. Eva's Blessing, Eva's Divine Grace and Lord's Favor now sit in the buff bar row of scrolls and ranking buffs instead of the trigger row. Grace Sustention no longer shows an icon (you keep it), and the unused Sayha's Grace button is gone from the sidebar.
Clan & Castle
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Package: Legion Cloak. The siege reward package is now named Package: Legion Cloak and shows the Legion Cloak's icon, matching the cloak inside and Scroll: Enchant Legion Cloak.
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Siege Rewards Can Go Into the Clan Warehouse. King's Mark Lv. 1, King's Mark Lv. 2, Package: Legion Cloak and Scroll: Enchant Legion Cloak can be deposited in the clan warehouse again, so the clan leader can hand them out with Distribute. Other items stay blocked. The clan deposit fee applies: 10,000 Adena and 10 L-Coin per stack.
Interface
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Target Window Buttons. Targeting a monster shows the target lock and a monster info button (level, HP, stats and drop list) at the top right of the target window, both easy to click now. Targeting another player shows an Inspect button for their equipment and stats, the same as Alt+click.
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Alt+B Opens Eva's Codex. Alt+B and the menu's board entry now open Eva's Codex. Eva's Hall is retired: its buttons are gone from every board page and from Eva's Avatar. Eva's Mastery now has its own button in the Codex.
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Eva's Courier. System mail (World Exchange returns, siege and ranking rewards, website deliveries) now comes from Eva's Courier. On Eva's Rise these mails arrived with an empty sender.
Bug Fixes
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Special Craft and L-Coin Store Tell You Why. When a craft or a purchase is refused, the game now says why (not enough Adena, missing ingredients, full inventory) instead of doing nothing. On Eva's Grace, the Aden's Exploration Report craft now costs 70,000,000 Adena (was 100,000,000), as its client entry always said.
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Samurai Item Icons. Samurai saw katana icons on unrelated items such as Einhasad's Scroll of Blessing. Fixed.
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Text Fixes. The World Exchange listing confirmation and the auto-create tooltips are reworded, and the jail notice shows the time left in minutes (it said "0 hours").
Discord & Launcher
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Giveaways on Discord. Staff can now run giveaways in Discord: press Enter Giveaway to join. Some giveaways ask for a linked game account or a character of a minimum level. Winners get a Discord message and a Claim Prize button that gives a promo code to redeem on the website; the reward arrives in your in-game mail.
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Launcher 2.5.1. Chat emojis no longer stay stuck on screen after their line scrolls out of the chat. If the launcher cannot write to its game folder, it now tells you why and how to fix it before downloading anything. YouTube videos in news posts play inside the launcher.
Maintenance - Tuesday, October 6, 2026 at 16:30 UTC
The server will be down 30 minutes for updates and bug fixes.
Before we go down:
· Log out cleanly a few minutes early. Characters left online during shutdown risk losing recent progress.
· Don't start any timed or limited-entry content (Dungeons, Honor Grounds Instances etc) close to the window. Anything in progress will not be preserved.
· Avoid website shop purchases and World Exchange listings in the final minutes. Transactions mid-shutdown can leave items or balance in limbo.
· Finish or cancel any active crafts and enchants.
Full patch notes to follow.
Thank you for your patience.
Patch Notes - October 6, 2026
Experience & Hunting Zones
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Less Exp From Much Higher Monsters. From level 86 monsters up, a monster 4 levels above you now gives 60 % exp, and one 5 levels above gives 20 % (up to 3 levels above is still full exp).
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Zone Exp Rebalanced. Fire Dragon's Swamp (2nd and 3rd grounds), Elite Sel Mahum Barracks, the level 92 monsters of Giant's Cave, Tayga Camp and Crow Village pay less, while Gorde Canyon, Shifting Mirage, Hot Springs, Seal of Shillien and Lands of Shadow pay more. Aden's Royal Cemetery now pays in order of level: less on its level 87 and 88 monsters, more on its level 90 ones. Time-limited zones now pay much more: Whispering Woods, Frost Lord's Castle, Water Dragon's Canyon, Celestial Tower, Kelbim's Fortress, Pagan Temple, Steel Citadel, Storm Ruins, the Catacomb of Forbidden Path, the Catacomb of Witch and the level 90 monsters of the Gardens. Those Garden monsters and Lands of Shadow also respawn twice as fast.
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New Farming Zone: Ruins of Agony (PvE). Characters level 80 and up can farm the Ruins of Agony with no PvP: your first hit raises a monster to level 85. Sea of Spores (PvE) now wakes its monsters for level 87+ characters (was 85).
Matchmaking Dungeons
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More Exp From Dungeon Monsters. The regular monsters in Dwelling of Spirits, Ifrit's Temple, Dream Dungeon and Four Sepulchers now give much more exp.
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Dungeon Entries and Descriptions. Ifrit's Temple now uses your daily entry on the first monster you kill, not on the first boss. The four dungeon descriptions now say what really applies: a premade party of 2 or more, solo queue parties of 3, and 1 entry per day.
Eva's Rise
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Eva's Bounty on Eva's Rise. Rise runs Tiers 1 to 3 with 25 bosses, its own loot and its own auction prices. All six Tier 3 bosses spawn every evening between 16:00 and 22:00 UTC, and the weekly crystal cap starts at 500. The Bounty schedule screens show Rise's own times. Hellbound stays closed at launch.
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Dolls on Eva's Rise. The doll summon gives Common dolls 90 % of the time and Enhanced 10 %, and only Common dolls can be compounded.
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Monthly Rewards on Eva's Rise. Day 28 of attendance gives a Selection Coupon: Superior Doll (Sealed). The Hunt Pass premium costs 1,000 L-Coin and its final reward is a Boss Weapon Coupon (Sealed). The mission level has its own rewards, ending in a Package: +4 Agathion Dragon Egg (Sealed).
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Shops and Missions on Eva's Rise. Rise has its own mission set, its own Ancient Adena Store (nine items with monthly limits) and its own Special Craft list, including Doll Summon Coupon crafts for Eva's Blessing Crystal Energy and a Rare Spellbook craft for Giran Seals.
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Dungeon Loot on Eva's Rise. Dungeon bosses on Rise give a Doll Summon Coupon (Common) and a Doll Summon Coupon (Enhanced) instead of the Common - Superior coupons.
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Removed on Eva's Rise. Eva's quests no longer pay Ancient Adena. The Special HP Recovery Potion is no longer sold in Rise's shops or clan halls, and Boss Slaughter's top rankers get a Supply Order instead.
Shops & Crafting
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L-Coin Store Reorganized. The grocers no longer sell their special goods: the zone passes and time stones are in a new Hunting Zones tab and the rest is in the Adena Store tab, at the same Adena prices. The Home tab now shows the Starter Pack and the monthly pass on top, the Equipment tab has no purchase limits, and the Weekly Kit: Dye/ Hidden Power Booster can be bought 4 times a week (was 1).
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Special Craft Reorganized. The Special Craft window has new Eva's Bounty and Skins tabs, and the Event tab is gone. Kill Effect - Plasma Spear, Falling Flower Vortex, Antharas' Energy, Fafurion's Energy, Candies and Refreshing Ice Bomb, plus Name Background - Flowers and Snowfall, can now be crafted for 2,000 Mirror Shards (Sealed) each. New: a Guardian's Locket craft for 88 Giran Seals, and the Guardian Earring and Guardian Ring crafts now give the item itself instead of a package.
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Doll Summon Costs L-Coin. Summoning dolls in the doll window now costs 300 L-Coin for one, or 3,000 L-Coin for 11, instead of Adena.
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Hunt Pass: Buy a Step. You can now buy a Hunt Pass step from the pass window: 1,800 L-Coin on Eva's Grace, 500 on Eva's Rise. The window shows the server's real prices.
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Abundance Shop. The Time Stones of Whispering Woods, Alligator Island, Forgotten Garden and Aztacan's Temple now cost 200 points (was 300). New: Water Dragon's Canyon's Time Stone (200) and Mother Tree's Orphanage Time Stone (300).
Missions
- Mission Changes. The Eva's Bounty Tier Challenges are now weekly: defeat five targets of the tier for a bigger reward. A new daily, Light and Shadow, covers Whispering Woods and Mother Tree's Orphanage and replaces the weekly Explore the Whispering Woods, and Explore Water Dragon's Canyon is visible again. Several hunting zone missions now count every monster of their zone.
Classes & Skills
- Class Balance. Samurai deals about 14 % less damage to players and takes about 43 % more from them. Doomcryer deals about 44 % less damage to players and 20 % less to monsters. The five tank classes now take about 10 % less physical damage from players (was 23 to 29 % less).
Honor Grounds
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Primeval Hunt. Primeval Hunt now comes up as often as each team map, 1 match in 4. The hunt now pays fame and the same consumable rewards as a team map: the podium gets the winners' rewards, the other hunters the losers'.
Chat & Interface
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Chat Emojis. A new emoji button next to chat opens a picker with 48 free emojis and 5 premium ones you can unlock for 50 Mirror Shards (Sealed) each. Up to five emojis per message.
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Movable Windows and New Settings. The skill casting bar and the chat window can be moved in Settings > Window Positions. Settings > Configuration has a new L2EVA group: chat language, chat translation and other L2EVA options.
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Eva's Blessing Auto-use and HUD Touches. Right-click the Eva's Blessing flower to use it automatically. New tooltips on the DPS meter, the Eva quest window, the Eva's Bounty window and Eva's popup, the autohunt button wears the Eva emblem, and the collapsed event timeline now expands from its arrow only, so it can be dragged.
Quality of Life
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Herbs. Herbs now drop from monsters up to level 85 (was 82). Party members level 90 and above no longer receive them, and herb buffs are removed when you enter the Olympiad.
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Text Corrections. Hermin's subclass page, the Mastery board and the Codex now describe the current subclass system, and Eva's Barrier shows its real 1 hour cooldown. Eva's Blessing V and Eva's Divine Grace no longer list a "Drop Rate +2%" bonus, which never existed.
Website & Launcher
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Vote Reward. Each vote now gives 18 Giran Seals, instead of 5 Eva's Secret Shop Tickets and 5 Veruti's Coins.
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Launcher: DLSS 5 Detection. The DLSS 5 option now checks your GPU again when you turn Vulkan on or come back to the launcher, instead of saying "file not found" until a restart.
L2EVA — Stage 1
The description of Stage 1 of the L2EVA Rise Catch-Up Server is here!
All server features, systems, and rates are available for testing during the Open Beta. Detailed information, analytics, and feedback will also be shared through our Discord, allowing everyone to test the systems and help us improve the experience before the final release at 9/10/2026.
Our Philosophy
We are not here to create another Pay-to-Win server.
Our goal is to deliver a genuine Free-to-Play experience, with the only available donations focused on cosmetic skins and Mission Tickets.
The Rise Catch-Up Server was created to make your journey easier, while giving both old and new players the opportunity to join our F2P project, progress efficiently, and experience our unique systems, boosts, and additional features.
Stage 1 — Full Details
During the next few days, we will also introduce and adjust several additional systems, including:
Server Extra Features
- Raid Bosses & Drops
- Daily Missions
- Weekly Missions
- Vote System
- Clan Information
- Collections
- Dolls
- And more improvements based on your feedback
And remember — the Rise Catch-Up Server comes with more than just progression boosts.
You will also have access to:
- Offline Auto-Farm
- Remote Play from your phone
- Browser-based Remote Play
- And many other unique systems designed to improve your overall experience.
You can discover some of our extra and unique features in the video below.
This is only the beginning.
Welcome to L2EVA.
Your journey starts here.
Sincerely,
L2EVA Team
Welcome to the L2EVA — Stage 1
A lot has happened since we opened the doors of the Open Beta.
Things changed.
Ideas changed.
Some systems were rebuilt, others were adjusted, and many discussions, tests and brainstorming sessions took place behind the scenes.
After all of that work, we have now reached the point where we can finally say:
This is the vision for Stage 1.
We wanted to build a complete and enjoyable experience, where progression makes sense, systems have a purpose, and both new and experienced players can find their place in the world of L2EVA.
With that in mind, we have finalized a large number of changes in-game experience.
Unavailable Content on server Launch for Rise Catch up Stage 1
- Hellbound
- Veruti
- Secret Shop
- Olympiad
- Tier 4 - Tier 5 Raid Bosses
- Aden Laboratory
- 4th Dye
- Sieges
These changes are part of the final structure we want to have around Stage 1 and will continue to evolve as the project grows.
A number of important systems have also been reviewed and adjusted:
There are also several changes, including the new Ancient Adena Store, which you can now find in-game. We highly recommend taking a look through all available shops, as you may find additional changes and new items worth checking out.
Each of these systems has been adjusted with the Stage 1 economy, progression and overall player experience in mind.
All the changes are available in-game.
Official Launch 9/10/2026
Sincerely,
L2EVA Team
Maintenance - October 4, 2026 - 16:30 UTC
The server will be down briefly for updates and bug fixes.
Before we go down:
· Log out cleanly a few minutes early. Characters left online during shutdown risk losing recent progress.
· Don't start any timed or limited-entry content (Dungeons, Honor Grounds Instances etc) close to the window. Anything in progress will not be preserved.
· Avoid website shop purchases and World Exchange listings in the final minutes. Transactions mid-shutdown can leave items or balance in limbo.
· Finish or cancel any active crafts and enchants.
Full patch notes to follow.
Thank you for your patience.
Patch Notes - October 4, 2026
New on Eva's Rise
-
Starter Pack: Eva's Rise. Eva's Rise has its own starter pack in the L-Coin store for 100 adena, once per account. It opens into the Level-up Growth kits from Lv. 40 to Lv. 90.
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Eva's Cube. Rise's own Eva's Cube is in the L-Coin store for 100 adena, once per account. Open it once a day for 14 days: 2,000,000 adena plus that day's rewards.
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Eva's Rise Pass. The October pass costs 7,500 L-Coin and comes with an Eva's Rise Pass Coin, which you can trade for Magic Tablets or spellbooks.
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Honor Mark Shop. Eva's Honor Marks now buy Magic Tablets, Soul Crystals, spellbooks and Doll Summon Coupons, with no purchase limits.
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Enchant and Compound Caps. Weapons and armor stop at +5 and epic jewelry at +2. Jewels, brooches and bracelets stop at Lv. 4, and dyes at Lv. 6. The Enchant Limits window lists every cap, and an enchant that would pass one is refused before your scroll is used.
Items & Enchanting
-
Heavenly Cloak to +8. Heavenly Cloak can now be enchanted to +8, as its tooltip says.
-
Jewels Up to Lv. 10 on Eva's Grace. Ruby, Sapphire, Emerald, Aquamarine and Opal can now be compounded up to Lv. 10 (was Lv. 8).
-
Enchant Limits Window. The window no longer lists every item several times, and Agathion Valakas shows its real limit of +5.
-
Renamed Packs on Eva's Grace. Kit: Novice's Support is now Starter Pack: Eva's Grace, and the monthly pass is now Eva's Grace Pass. Nothing inside them changed.
Classes & Skills
-
Spirit Ore Costs Match the Skill Window. Skills now take the amount of Spirit Ore their tooltip shows, including enchanted skills that used to show 0. Some skills that were free now have a cost, and some cost less than before.
-
Confusion. Confusion now holds the target in place for 2 seconds, as its tooltip says, instead of making them run away.
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Noda's Hidden Power. Its three bonus icons no longer vanish once the skill is enchanted, and its dagger bonus now shows as P. Atk. on your character sheet.
-
Mystic Spiral. Mystic Spiral now lowers one random stat per cast instead of always INT, and it no longer cuts a boss's maximum HP.
-
Insanity Forms. At Rage Lv. 5 (Insanity), Vortex, Transcendent Fatal Strike and Transcendent Spike Thrust now cast. Before, the button did nothing.
-
Transcendent Zone Skills. Transcendent Spike Thrust now casts inside the Transcendent zone, and skill icons switch as soon as you enter or leave it.
-
Battojutsu. When Embodiment triggers, Battojutsu's cooldown is now really reset.
Quality of Life
- Game Assistant Buttons. Buttons in the Game Assistant window no longer stop working after you talk to an NPC.
Website
-
Gift Balance. You now pick the recipient's server when gifting balance, so a gift always reaches the character you meant.
-
Promo Codes per Server. A promo code can now belong to one server and only works there.
Launcher
-
Launcher 2.4.9. A launcher that cannot start now tells you why and offers to repair itself, and your saved accounts survive a damaged settings file.
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Launcher Store. Packs that can only be bought on the website now say so and link to the website store.
Discord
- Death and Disconnect Alerts. Alerts are now tracked per server, so characters with the same name on Eva's Grace and Eva's Rise no longer share them.
Maintenance - October 2, 2026 - 16:30 UTC
The server will be down briefly for updates and bug fixes.
Before we go down:
· Log out cleanly a few minutes early. Characters left online during shutdown risk losing recent progress.
· Don't start any timed or limited-entry content (Dungeons, Honor Grounds Instances etc) close to the window. Anything in progress will not be preserved.
· Avoid website shop purchases and World Exchange listings in the final minutes. Transactions mid-shutdown can leave items or balance in limbo.
· Finish or cancel any active crafts and enchants.
Full patch notes to follow.
Thank you for your patience.
Patch Notes - October 2, 2026
Hunting Zones
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Faster Respawns. Monsters in hunting zones up to level 70 now respawn in 3 seconds (most were 20). Sea of Spores goes from 30 to 15 seconds. From level 70 to 86 it is 10 seconds, including Plains of the Lizardmen, Cruma Tower, Dragon Valley, Bee Hive, Hot Springs, Sel Mahum Base, Melat Lizardmen Lands, Catacomb of Forbidden Path, Necropolis of Patriot and Hellbound. The timer starts when the body disappears, about 6.5 seconds after the kill. So a 3-second monster is back roughly 10 seconds after you kill it, and a 10-second one roughly 16 seconds after.
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More Monsters in the Quest Zones. Talking Island (west) now holds 1,780 monsters, about four times as many as before. Talking Island's eastern territory, Elven Forest, Swampland, Dark Forest, Valley of Heroes, Immortal Plateau (north), Western Mining Zone and Death Pass got up to five times as many. Abandoned Camp, Gorgon Flower Garden, Cemetery (levels 46-51), Fields of Massacre, Plains of Glory and War-Torn Plains doubled, and Silent Valley got 40 % more. Schuttgart's fields were spawning every monster twice. They now spawn once, and come back in 3 seconds instead of 34 to 68.
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Cruma Tower Level Watchers. There are now 133 Ricenseo (was 21) and 83 Death Lords (was 9), spread across the rooms, so the quests that ask for 50 to 100 of them no longer stall.
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Aztacan's Temple, Alligator Island and the Gardens. Aztacan's Temple's level 77 area was rebuilt with 554 evenly spread monsters on a 10-second respawn, and the centre arena has about 40 % more. Alligator Island's level 78 side has twice as many monsters, now on a 10-second respawn. Primeval Garden, Garden of Eva and Garden of Authority have 40 % more level 80 monsters, and they respawn in 10 seconds instead of 60. Level 90 monsters in the gardens are unchanged.
Magic Lamp
-
Lamps Come More Often at High Level. Above level 76, the size of the lamp bar now follows a fixed list per level instead of growing with the exp needed per level. You earn exactly the same exp as before. What changes is how often a lamp arrives and how big it is. At level 92 a lamp now comes about every 12 minutes of farming, where it used to take days, and pays 10M to 200M XP.
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One-Time Payout for Saved Lamp Bars. If you had a partly filled lamp bar, it was converted to the new size and now holds the lamps it is worth. If it is worth at least one lamp, your bar shows full when you log in, and your first monster kill after the maintenance pays out all of those lamps at once. For some high-level characters that is over 200 lamps in one go.
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PA - Growth Boost (6-hour). This collection now gives what it says: Acquired Magic Lamp XP +2 %. It was giving +2 % XP and SP instead.
Eva's Bounty
- Tier 5 Bosses Can Be Tanked Again. This applies to Beleth, Kelbim, Ferion and Andreas van Halter. Their enrage still triples their P. Atk. and M. Atk., but it no longer keeps growing every minute. The spell they cast every few seconds now goes to one of the three players highest on their hate list instead of a random player in range, so the tank holds them again. Their minions no longer hunt healers: they follow hate like everything else. Tonight at 22:00 UTC are the first fights under these rules: Ferion on Eva's Grace and Andreas van Halter on Eva's Rise.
Daily Lottery
- One Lottery per Server. Eva's Grace and Eva's Rise now each run their own Daily Lottery at the Lottery Ticket Seller. The current Eva's Grace jackpot has its full carry-over back (10,678,571 adena), and Eva's Rise starts its own lottery from the first draw.
Website
- Voting. L2TopZone joins the vote sites on the website and the launcher. Voting from the website records your click again: the vote page wrongly said your browser had blocked the vote site, and the click was never saved.
Maintenance - September 30, 2026 - 16:30 UTC
The server will be down briefly for updates and bug fixes.
Before we go down:
· Log out cleanly a few minutes early. Characters left online during shutdown risk losing recent progress.
· Don't start any timed or limited-entry content (Dungeons, Honor Grounds Instances etc) close to the window. Anything in progress will not be preserved.
· Avoid website shop purchases and World Exchange listings in the final minutes. Transactions mid-shutdown can leave items or balance in limbo.
· Finish or cancel any active crafts and enchants.
Full patch notes to follow.
Thank you for your patience.
Patch Notes - September 30, 2026
October Rewards
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October Hunt Pass. The finale is 30 Greater Upgrade Stones (Sealed) on the free track and 10 Transcendent Upgrade Stones (Sealed) on the premium track.
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October Attendance. Day 28 pays a Package: +2 Orfen's Earring (Sealed).
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October Mission Pass. Same rewards as September.
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Eva's Pass October. In the L-Coin shop after the October 1 reset, same price and contents as September. Coin exchange: Core's Ring 1, Queen Ant's Ring 1, Orfen's Earring 2, Zaken's Earring 2, Scroll: Enchant Rare Accessories 3, Baium's Ring 5, Frintezza's Necklace 5.
Compounding
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Pattern Dyes. Compound fees drop from 600,000 / 1,000,000 / 1,500,000 adena to 400,000 / 600,000 / 800,000.
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Sealed Dyes Lv. 21 to 28. Success rates with a Superior Dye Booster are now 4 / 3 / 2 / 1.5 / 1 / 0.5 / 0.2 / 0.2 % (were 0.3 / 0.25 / 0.2 / 0.15 / 0.1 / 0.1 / 0.1 / 0.1 %).
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Guardian Necklaces. Compounding two Sealed guardian necklaces costs 4,000,000 adena with a 5 % chance at a Guardian Coupon (was 3,000,000 with a 1 % chance at a Sealed Fox's Necklace). 10 coupons and 10,000,000 adena buy the Fox's Necklace.
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Aquamarine and Opal. Aquamarine Lv. 6 / 7 / 8 upgrades succeed at 3 / 0.35 / 0.2 % (were 1.2 / 0.14 / 0.12 %), Opal Lv. 8 at 0.35 % (was 0.12 %).
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Transcendent Talisman of Hellbound. The Compound window now shows the real fee: 100,000,000 adena with two talismans, 1,500,000 with a stone.
Interface
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Event Timeline. Boss Slaughter and the Orc Fortress battle now show on the timeline.
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Shops Above 2 Billion Adena. Characters carrying more than 2,147,483,647 adena could not buy from exchange shops. Fixed.
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Dark Star Outfit. The unlock asked for an item nobody could obtain. It now takes Armor Appearance - Dark Star.
Eva's Rise
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Own Monthly Rewards. Eva's Rise now has its own Hunt Pass, Attendance, Mission Pass and Eva's Pass, separate from Eva's Grace. The beta shows a placeholder set.
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Tess. Now also sells Sealed soul crystals, the SP Scroll: 10,000,000 and the Talisman of Hellbound Lv. 5 and Lv. 10.
Discord
-
Raid Alerts. Now cover Aztacan, Gorde, Kelbim, Ferion and Andreas van Halter.
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Server Refresh. New icon, banner and role emblems. Everyone without a role received Wanderer of Eva, and #italiano joins the language channels.
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Forums. #bug-reports, #tech-support and #suggestions are the tracker now: handled posts get a one-line answer and are locked. You can write there in your own language.
Maintenance – EVA's Rise Open Beta – September 29, 2026 – 15:00 UTC
The server will be offline for approximately 1–2 hours while we prepare for the launch of the Eva's Rise Open Beta.
Before we go down:
· Log out cleanly a few minutes early. Characters left online during shutdown risk losing recent progress.
· Don't start any timed or limited-entry content (Dungeons, Honor Grounds instances, etc.) close to the window. Anything in progress will not be preserved.
· Avoid website shop purchases and World Exchange listings in the final minutes. Transactions mid-shutdown can leave items or balance in limbo.
· Finish or cancel any active crafts and enchants.
After the maintenance – important:
· Fully close the EVA Launcher (including from the system tray) and reopen it. The launcher will update itself, and EVA's Rise will appear as a new server.
· Your Celestial Destiny client is already up to date. No new client download is needed.
· The EVA's Rise Open Beta opens as soon as maintenance ends.
Full patch notes to follow.
Thank you for your patience.
Patch Notes - Eva's Rise Open Beta - September 29, 2026
Eva's Rise
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Eva's Rise Open Beta Is Live. The new server opens today for everyone, reachable through every region in the launcher. The beta runs until the launch on October 9, when characters are wiped and the real start begins. Everything you test now is how launch day will play.
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Quartermaster Tess, Your Test Assistant. On Eva's Rise and Eva's Trial, Tess stands at the event spot in Giran. She hands out currency, sets your level between 76 and 95, grants or wipes dolls and collections, teaches or removes every skill, and runs nine shops where weapons, armor, cloaks, talismans, agathions, epic jewels, skill enchant coupons and dyes cost 1 adena each. The L-Coin store has no purchase limits on the test servers.
Events
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Boss Slaughter Replaces Battle with Balok. The daily 20:30 battlefield is now the official Boss Extermination event at level 85+, and it pays like one: battlefield monsters give 22,700 XP each (was 3,500) and the five mid-bosses 1,741,824 XP each (was 276,480). The trash and the mid-bosses lead to a finale against one of five bosses (Ekimus, Harp, Crook, Baylor or Tiat); on one day in ten Queen Istina takes the field instead, and a Burial Beetle follows the final kill as a bonus.
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Boss Purses. Every boss carries a purse paid out on death to everyone who dealt at least 0.25 % of its HP: 30 % split evenly, 70 % by damage. Mid-bosses pay 1M adena and 10,000 points, the final boss 5M and 30,000, Queen Istina 10M and 50,000. Battlefield monsters drop 8,000 to 12,000 adena and no hit on them lands for more than 20,000.
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Boss Slaughter Rewards. Victory chests now hold a Supply Order plus a weighted roll of extra rewards; a defeat still pays one Supply Order. The top 100 of the ranking receive 100 Special HP Recovery Potions by mail, the top 10 wear their rank over their heads during the battle, and the new mission On the Boss Extermination Battlefield is at level 85+. The battlefield announces the time left, wave progress, boss HP and the Beetle countdown, and trash stops respawning once the final boss arrives.
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Orc Fortress Battle Reworked. The daily 20:00 to 20:30 battle runs on the official layout with level 85 monsters at official XP: the orcs now give 51,885 XP, officers up to 95,000 and the Great Generals 124,500, where the old rows paid a third to a ninth of that. Every kill drops adena: 8,000 to 12,000 from the orcs, 20,000 to 30,000 from officers, 40,000 to 60,000 from the Great Generals and the Gregs. At minute 10 a giant, Amad or Deraka, appears with HP scaled to the players present; the keep's gates stay sealed until it dies. Its death pays a 10M adena purse by damage share and one Supply Order to every hitter, then three Gregs spawn at random spots outside the keep and each one drops a combat flag when killed.
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Flags and the Fortress Owner. Carrying a flag grants your class's Flag Power and Remote Flag Display (30 % chance from 1,100 range); you cannot use attack skills or swap equipment while carrying it. Capturing the fortress puts 30M adena into the clan's vault and grants the Orc Fortress Owner skill; the Supply Officer inside sells Blessed Spiritshots to the owning clan at 46 adena. Server-wide announcements cover the countdown, the giant, the Gregs and every flag.
Items & Economy
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Item Seal. Seal any weapon, armor or accessory with an Item Seal Scroll, sold for 100 adena in the L-Coin store. A sealed item cannot be traded, dropped, sold, destroyed, enchanted, augmented, ensouled or changed in any way, and a character holding sealed items cannot be deleted. To release a seal, order the free Release Service on play.l2eva.com; it needs a code sent to your account email and delivers a box of 15 Release Scrolls by in-game mail. Open the box only when you are ready: the scrolls last 15 minutes.
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Heavenly Talisman Fixed. Since the Celestial Destiny update the Heavenly Talisman gave less than it should: +4 granted 600 where it should grant 1,000, +10 granted 1,200 instead of 2,500. Every level now pays its tooltip, and the +10 talisman also reduces received damage by 2 %.
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Blessed Heavenly Talisman. Craft it in Special Craft from two Heavenly Talismans of the same enchant level; the blessed one enchants with the same scrolls and stones as the regular one.
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Hardin's Transcendent Soul Crystal. The five Hardin transcendent tiers from the new client are in: flat P./M. Atk up to +5,000, skill power up to +8 %, STR or INT up to +5 and XP/SP up to +50 % at tier 5. Their stones and fees are at Hardin, the crystals come from compounding.
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Venir's and Hellbound's Transcendent Talismans by Compounding. Compound two Venir's Talismans Lv. 30 for a 30 % chance at Venir's Transcendent Talisman, or two Talismans of Hellbound Lv. 10 for a 6 % chance at the Transcendent Talisman of Hellbound; a failure returns one of the two. An Incredible Enhancement Stone in the second slot works too, at 1.2 % and 0.3 %. Both results are sealed and cannot be traded.
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Transcendent Crystals. Aden Weapon, Aden Armor and Hardin Lv. 20 crystals no longer have a compound limit, and their transcendent results are untradable. Every transcendent compound step and every transcendent talisman enchant from +1 is announced server-wide.
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Combat Power Recounted. Blessing an upper or lower body piece now counts 2 combat power, a blessed cloak counts 1, and blessing counts on every grade from A upward. Aden transcendent weapon crystal levels 21 to 25 finally grant their stats and combat power (nine of eleven options pointed at nothing). Venir's Talisman Lv. 24 carries its 3 combat power like its neighbours.
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Giran Purge Supply Pack. The Supply Pack - Giran Territory Purge sat in the quest tab and could not be opened. It opens now.
Pets & Guardians
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Guardian Power Extraction Works Again. Extraction was refusing every guardian and, on a refusal, deleting it. The fee is now the official flat 300,000,000 adena per extraction, guardians of level 81 and above yield High-grade essence, and a refused extraction keeps your guardian. Empty the guardian's inventory before extracting.
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Guardian XP Items Corrected. High-grade Guardian Essence gives 2,000,000,000 XP (it was cut to 20,000,000 in a September audit), Blue Lantern gives 100,000,000 and Red Lantern 2,000,000,000, matching the guardian XP scale.
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Buffalo Pulling Body Gathers Archers. Pulling Body now makes ranged monsters walk to the buffalo and fight it in place, like on official, instead of shooting it from range. The buffalo roots itself for 3 seconds on the pull. Bosses and Eva's Bounty monsters are not pulled.
Skills & Combat
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Transcendent Zone Skills for Every Class. In the Transcendent zone your skills now swap to their transcendent versions exactly as the client shows them: Soul Hound's Through Strike and Flash Dash, Storm Blaster's Greater Wind Shot, the Muse and Dancer Frantic Pace chains, Mystic Muse's Relict, the healers' beams under their own class blessings, the Death Knight Wipeouts, the Varkas wolf forms and Howl, Samurai Pursuit and Maneuver. Guardians and summons swap with you.
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Aden Laboratory Tooltip. Hovering a special option on the Aden Lab window showed the stage-1 value whatever grade you had rolled. It shows your confirmed grade now.
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Autohunt Reaches Swimming Monsters. Autohunt refused floating targets with "target not found". It now hunts the underwater monsters of Water Dragon's Canyon and every other flying or swimming target.
Appearance
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Race Skin Body Choice. Human and Orc race skins let you pick the fighter or the mystic body; one unlock covers both, and your own race can take its other body too. The choice sits next to the sex buttons in Eva's Mirror and shows in the character lobby.
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Prestige Cloaks Reset Weekly. The Honor Grounds, PvP and Bounty prestige cloak looks are stripped from everyone at the Monday 06:30 reset; last week's cloaks had been surviving it on players who stayed online. The new week's winners apply theirs from the Mirror.
Honor Grounds
- Same-Household Rule. Two accounts from one home can join the same match again. Two clients on one PC are still blocked.
World
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Aden Fixes. "To town" in Aden landed players inside a locked garden after a death, a kick or a relog from a timed zone; the four bad restart points are gone. Roo-roo, the unreachable Information Broker, has left the city.
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Water Dragon's Canyon Swimmers. The underwater monsters swam along the seabed, half buried; all 774 of them now float in open water between the bottom and the surface.
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Eva's Whisper Quests. Eva no longer sends you to Giant's Cave's middle and inner floors (their race changes every 4 hours) or to the retired mining families, and every zone's level band and monster list matches the rebuilt maps.
Launcher & Remote Play
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Remote Play Fixed for Everyone. At the September 25 opening the stream host died the moment it started on almost every PC, so only a handful of players ever connected. Launcher 2.4.6 fixed it; 2.4.7 fixed the "connected but no video" picture on Windows 10 windowed clients and brought NVENC encoding to older NVIDIA drivers (GTX 10 and 16 series). The viewer now names the browser when it cannot show video and offers Open in Chrome on Android.
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Camera Zoom. The extended zoom-out distance is back on the Celestial Destiny client.
Website
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Class Balance Sheet Published. The class tier board promised with the last update is live at l2eva.com under Progression, Eva's Balance: per-class PvE, PvP and defence tiers on both gear profiles, in six languages.
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New Pages. The Celestial Destiny page, the Remote Play guide and the Eva's Rise countdown are on l2eva.com; a fact-check pass corrected the site's numbers in all six languages.
Maintenance – Celestial Destiny Update – September 25, 2026 – 14:00 UTC
The server will be offline for approximately 2–3 hours while we deploy the Celestial Destiny update.
Before we go down:
· Log out cleanly a few minutes early. Characters left online during shutdown risk losing recent progress.
· Don't start any timed or limited-entry content (Dungeons, Honor Grounds instances, etc.) close to the window. Anything in progress will not be preserved.
· Avoid website shop purchases and World Exchange listings in the final minutes. Transactions mid-shutdown can leave items or balance in limbo.
· Finish or cancel any active crafts and enchants.
After the update – important:
· Fully close the EVA Launcher (including from the system tray) and reopen it. The launcher will update itself to the new version and then download the new Celestial Destiny client.
· The client download is required to play. Old clients will not be able to connect.
· Leave the launcher open until the download is complete before pressing Play.
Full patch notes to follow.
Thank you for your patience.
Patch Notes - Celestial Destiny - September 25, 2026
Client & Launcher
-
Celestial Destiny Client. Eva now runs on the newest Lineage II client. The launcher upgrades your installation automatically on your next Play; no manual download or reinstall.
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Remote Play, Open To Everyone. Stream your own running game to a phone or browser from anywhere, protected by a 4-digit PIN set in the launcher. Needs launcher 2.4.5 or later.
Classes & Skills
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Skills Updated for the New Client. Every class was reviewed against Celestial Destiny: new skills, retuned numbers, official enchant routes and fixed triggers throughout. Read your skill tooltips; they are the truth now.
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Kamael Rebuilt. Trickster, Soul Hound and Doombringer have new forms, soul mechanics and weapon strikes drawn from the new client. Master spellbooks for the new Kamael skills are new items.
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Death Knights, Orc Shamans, Healers. Death Knights get Capital Punishment, the three Hells and reworked Calls and Fields. Dominator and Doomcryer's separate self-buffs are merged into single buffs. Healers' Favorable Cover reaches level 4 (Saved Life).
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Archers Re-Learn. Sagittarius, Moonlight Sentinel and Ghost Sentinel: the skill rows Celestial Destiny removed (old Dexterous Body, the old Rains, True Aim above the new cap) are gone from your list. Learn the new versions from your skill window.
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Armor Masteries Merged. Duplicate armor masteries were combined the official way (heavy and light together, robe masteries armor-independent); retired mastery skills were removed from your list.
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AoE Skills Hit More Targets. Offensive area skills now hit up to 20 targets (was 15).
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Class Balance Retuned. Every class was measured on the same gear against bosses, packs and each other, and the hidden per-class PvE and PvP factors were retuned on those numbers. Classes that were falling behind, including Maestro, Fortune Seeker, Dreadnought and Orc Rider, hit noticeably harder; several overtuned ones were brought down. A separate balance sheet with the metrics per class follows in the coming days.
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Magic vs Normal Monsters. Monster magic defence now scales with the monster's MEN like on official, so nukes land a little softer on ordinary farm mobs and unchanged on bosses.
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Eva's Balance Retired. The old per-class stat skill is gone from every class; the retuned factors above replace it, and the balance sheet will show where each class landed.
Quests & Missions
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Quest Chain Follows Official. Saga of Legend and Evolution of the Giants are retired, quest routes and kill lists follow the official chain, and the old Transcendent level quests are replaced by ten Transcendent Challenge quests. Missions added: Reach Level 96 and Hellish Training I-III.
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Class Change Rewards. 2nd class change now grants 5 XP Growth Scrolls and the official gift boxes; Shillien Knight and Phantom Summoner finally receive their 2nd-class gear.
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Growth Weapons. Baium's growth weapon is wired to its level-growth bonus (it gave nothing before), and every growth weapon's per-level table matches the new client.
Hunting Zones
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Every Zone Rebuilt on the Official Layout. From the starter islands through Dragon Valley, the Lizardmen lands, Sel Mahum, Silent Valley, Elven Forest, Seal of Shillien, Bee Hive, Cruma Tower, Ruins of Agony, Death Pass, Gorgon Flower Garden, War-Torn Plains, Plains of Glory, Fields of Massacre, Fire Dragon's Swamp, Royal Cemetery, Hot Springs, Gorde Canyon, Alligator Island, Tower of Insolence, Whispering Woods, Hellbound, the Catacombs, Devil's Isle, Xilenos Fortress, Morgos' Military Base and the Ancient Ruins: monsters now stand on the official spawn cells with official levels, HP, XP and drops. Standard respawn is 20 seconds everywhere.
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Legacy Monsters Gone. Monsters that never had an official Essence spawn (Breka orcs, Silenos, Glass Jaguar, the old lv18-25 Orc plateau and the like) no longer exist. Every tutorial and starter quest was checked and still completes.
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Monster Casters Actually Cast. Monster mages (Dragon Mages, Seers, Shamans...) now cast their nukes from range instead of running in to melee, and monster magic damage scales properly from level 76.
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Storm Ruins, New Zone. A fourth wing of the Ancient Ruins, with Kugin's portal hub and its own Doll Summon Coupon drop. The Ancient Ruins daily budget is 16 hours (was 20).
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Ancient Ruins Wings. Vulcan's Furnace, Antharas' Lair and Frost Lord's Castle rebuilt at official numbers. The Lair's camps expand and its knights join at 22:00-00:00 UTC; Frost Lord's Weapon Crystal drops at 25 % (easy) / 40 % (hard).
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Elite Sel Mahum Barracks, New Zone. The 563 elite camp on the Sel Mahum tile; kills there call the Elite Sel Mahum Thief.
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Dragon Valley. Weekday and weekend populations: the far east fills on weekdays, the lv83 Dragons move there on weekends.
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Shifting Mirage & Wasteland Oasis. The Mirage's dry and wet halves swap with the tide on the game clock, and the invisible wall between the Oasis and the Mirage is gone. In the Oasis, kills have a chance to call a bonus Oasis Creature or Elite Raider, and Vander appears with his Attendants after 500 zone kills.
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Seal of Shillien & Bee Hive. Seal of Shillien runs one of four monster sets at a time. Bee Hive's first area starts at level 76 (was 70), guardians get a +200 % XP buff there, and the Killer Tag chain is live.
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Hellbound De-Duplicated. The island was quietly spawning nearly double its intended count on the same ground; it now matches the official layout. The Otherworldly Tower runs its full mix.
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Devil's Isle Day & Night. Separate day and night monster rotations, each rebalanced; the dead chests, props and Garom's map trade are gone.
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Giant's Cave Race Cycle. The cave's population flips between Giants and Humans every 4 hours.
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Xilenos Fortress: Jakal & the Secret Hall. Monster counts doubled with premium XP and adena. On half the nights Jakal and his guards appear inside the fortress; the clan that lands the killing blow holds the key to a previously sealed inner hall until 09:00.
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Morgos' Military Base Rings. The seven outer camps are numbered barracks: hitting a ring's leader calls the Infantry Commander and reinforcements, and killing a Commander in the central barracks can summon Morgos himself.
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Hunter Chains. Hot Springs' Hunters fight the Nepenthes and call Morgos' Supplier when they fall; Gorde Canyon's Hunters chase Canyon Antelopes and call an Infantryman when you kill their prey; Wolfmen Camp deaths can call a Berserker.
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Fire Dragon's Swamp Melee Advantage. Melee classes get Speed +30 and XP/SP +30 % on the swamp's first ground.
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Whispering Woods & Alligator Island Elites. Regular kills there have a chance to call an elite: Specter of Light, Veridia, or a Swampland Raider.
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Timed Zone Budgets Follow Official. Whispering Woods 60 minutes a day, extendable to 120; Alligator Island 120; the Ancient Ruins 960. Banked minutes above the new cap are spent first.
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Tower of Insolence. Official XP on every floor (it pays far more per kill than the open world, by design of a rationed zone), roaming Keepers every 3 hours on each floor range dropping Rings of Insolence, official weapons and resistances, and Metallograph no longer drops there.
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Royal Cemetery Base Pillars. Capture one of twelve Base Pillars to buff your party every minute and call guards for as long as you hold it; pillars reset every 4 hours.
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Cruma Tower Relaid. Rooms and corridors rebuilt from the dungeon's real geometry, Level Watchers one per room, the stronghold device at official HP.
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New Settlements Get Their Services. Punador, the Warg Guardian Manager, stands in Warg Settlement; Mother Tree Village has its Sentinels; the Warg and Lands of Light teleports work. Die near Crow Island, Warg, Wind Village, Assassin Hideout, Death Knight Base or Mother Tree Village and "to village" returns you there, not to Floran.
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Teleports. Prices follow the new client (towns are free). New destinations: Horong's Depths, Floran Village, Giant's Cave lower layer, the Warg zones. Landings that dropped you far from the monsters were moved next to them.
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PvP Zones Lose Their Rate Bonuses. Devil's Isle, Xilenos Fortress and the Imperial Tomb no longer carry zone-wide drop or XP multipliers; the monsters' own rows pay. The Revenge teleport can no longer drop you onto a killer standing inside a PvP warzone.
New Zones
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Water Dragon's Canyon, New Zone. A daily zone for level 85+ with a tide that rises and falls on the game clock: hunt the basins on foot, dive when the water is up, touch the Crystal Fragments to summon Coupon Keepers, and cross to the wider eastern area on weekends. You get the Mysterious Waterfall breath buff on entry.
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Mother Tree's Orphanage, New Zone. A daily zone for level 80+ under the Elven Forest; Foel at the entrance takes you down for free. Its Time Stone is at Helvetia.
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Imperial Tomb, New Solo PvP Zone. The top solo PvP hunting ground, above Xilenos Fortress and Devil's Isle. The Imperial Tomb Ghost at the entrance teleports you around the tomb.
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Four Sepulchers, New Party PvP Zone. A 5-man party PvP floor beneath the Imperial Tomb with much harder monsters and a rotating Shadow of Halisha boss every evening at 21:00. The Nameless Spirit at the hub is the way in; the sepulcher gates stand open.
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Catacombs Are a Daily Special Zone. The three Catacombs (level 80 / 85 / 90) work like Whispering Woods now: 120 minutes a day for 1,000 adena, enter through the Ziggurats, PvP rules. The old catacomb menus and teleport button are gone.
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Training Zone Rebuilt. Fifteen level 85+ picks, world monsters, one boss (Minore) scaled to the pick you chose, official buff fees. Exit through Tind.
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Transcendent Tower Rebuilt. 22 personal floors. One 15-minute run from Debbie: the level rises at 5:00 and 10:00, a Specimen appears one minute into each phase, and killing the 11:00 Specimen before 13:00 climbs you one floor. First placement by level and gear; any lower floor can be picked.
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Transcendent Rewards. Chests appear on a schedule (2:00, 4:00, 8:00, 12:00) with an adena budget by floor, paid once per account per day. A run themed to your race grants Race Blessing, XP/SP +200 %.
Retired
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Primeval Isle Removed. The dino island is gone; its ground is now home to Primeval Hunt (see Honor Grounds). Its Time Stones no longer work.
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Elmoreden Tower Mothballed. Parked for a possible future event. Any Elmoreden Time Stones you held were removed and the stone left every shop.
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Ancient Ruins Wing Bosses Paused. Tiron, Behemoth and Valation's 22:00 raids are off until the boss pass; the wings themselves are open.
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Keber Hunter Event Removed. Bonnie and the hourly Seal Stone event are gone.
Honor Grounds
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Match Equalizer. Outmatched players get Einhasad's Favor and overpowered ones Gran Kain's Burden, scaled to the gap between their combat power and the match average, plus a cap of 15 % of max HP on any single hit. Gear, not skill, no longer decides a match.
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Tie Fix. A kill tie no longer pays both teams as a defeat.
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Primeval Hunt. When fewer than 10 register, Honor Grounds runs a free-for-all hunt on the old Primeval Isle instead, and it starts even with a single player, so you can do your Honor Grounds missions and farm Honor Marks at any hour. 60 seconds cloaked, then points for dinos and for kills, respawn under a short veil, your own scoreboard on screen. The full podium rewards need 10 or more.
Eva's Bounty
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Boss HP Follows Attendance. A boss's HP now scales up AND down with how many players are actually fighting it, keeping its percentage on every resize. Ten people no longer face a boss sized for fifty.
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Kuka & Jisra Moved. Both bosses have a new spawn spot with three tactical teleports each.
Items & Economy
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Celestial Armor. The full Celestial set with its skills and Blessing, wearable under any armor mastery; Legendary scrolls enchant it.
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Royal Summon Cloak & Transcendent Talismans. The Royal Summon Cloak (enchant to +8) and Transcendent Talismans of Hellbound and Venir are in, with official compounding.
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Jewels Level 9 and 10. Ruby, Sapphire, Emerald, Aquamarine and Opal can be upgraded past level 8, with official compounding rows and Jewelry Boxes.
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New Dolls: Tempest & Kain. Two new relics with their collections; Tempest through compounding and coupons, Legate of Darkness Kain by coupon.
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Legendary & Mythic Dolls Fixed. Legendary and Mythic coupons, the Heroic guarantee and Legendary compounds gave nothing since February; they work now. Heroic to Legendary and Legendary to Mythic compound at 3 %, Mythic dolls enchant with Mythic materials, and Legendary+ dolls show their boss on attack.
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Relic Compounding Cap Raised. The compound window handles up to 400 doll groups at once (was 100).
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Infinite Quiver & Elemental Orb. One grade-free quiver and one grade-free orb, sold by grocers everywhere and granted at class change.
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Agathions, Cloaks, Circlets to Official. Legion Cloak, Clan Cloak (with a new active), Clan Circlet, Ignis (area attack), Petram (10 s) and the Aden Laboratory stages now do what their new tooltips say.
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Attack Speed Over the Cap. Tempest's Heroic+ passive lets part of your attack speed above 2000 count, and Queen Ant's Transcendent Research turns the excess into flat P. Atk.
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Choice Coupons Fixed. Hundreds of coupon reward lists that opened empty now show their real contents, and every item the new client knows exists on the server.
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Magic Lamp Rebalanced. Lamp chances match official (Red 20 / Purple 30 / Blue 40 / Green 10) and rewards scale with your level, so a high-level lamp is worth what it should be. Banked lamp points on characters above level 76 were reset once at the update.
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Scroll: Enchant Accessory Removed. The new client retires it; every held scroll was deleted, no conversion. Einhasad ornaments enchant with Scroll: Enchant Ornaments, which also replaces the old jewel scrolls in boss packs and drops.
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Special Craft Updated. 44 recipes the new client dropped are gone and 12 new ones are in.
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New Styles. The Tears weapon skins, the Falling Flower Vortex kill effect and the Snowfall name background.
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Collections Corrected. Four collection bonuses now grant what they promise (Max HP +100, P. Def. +200); two of them granted nothing before.
Fixes
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Mirror Skins on Special-Body Classes. Divine Templar, Element Weaver, Samurai and Sylph can wear any Eva's Mirror skin without turning invisible, holding the wrong weapon or losing their hair.
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Heavenly Cloak Enchant Visible. Other players now see your +5 through +8 Heavenly Cloak's dragon look.
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Floating Pets. Guardians and summons no longer float into the sky after summoning.
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Spear Skins on Vanguards. The Woeful Sword and Tears spear skins animate correctly on the Orc Vanguard (an official data bug).
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Monsters Armed. 62 monsters that fought bare-handed or stood frozen after death now carry their weapons; archers shoot from bow range instead of jogging into melee.
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Attendance Gold Days. Every 7th attendance day shows the gold highlight it was always meant to.
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Training Dummy HP Bar. Dummies no longer show an empty floating HP bar.
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Random Craft Card. The roll card now shows the colour of the slot's grade.
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Eva's Whisper Quests. Eva no longer sends you after monsters that no longer exist.
Celestial Destiny & Eva's Rise: The Dates
The wait is over. Here is exactly when everything lands.
Friday, September 25: Celestial Destiny on Eva's Grace
Celestial Destiny goes live on Eva's Grace this Friday.
The new official update arrives on top of everything the skill and item audits fixed over the last weeks. Everything custom you play with today carries over: Eva's Bounty, Eva's Mirror, Eva's Whisper and the rest all come with you.
The launcher updates your client automatically when you press Play. Expect a bigger download than a usual patch.
Tuesday, September 29: Eva's Rise Open Beta
Eva's Rise opens its doors for an Open Beta on Tuesday.
The OBT comes with a full GM Shop, so you can gear up instantly and test whatever you want: try every class, push enchants, check builds, explore the new content and find out what you want to play at launch.
- Everything is free to test, nothing is held back
- Report anything that looks wrong: every bug you find now is one that never reaches launch day
- All OBT characters are wiped before launch. Nothing from the beta carries over
- Every OBT participant receives a skin on Eva's Rise at launch, as a thank-you for helping us test
Friday, October 9: Eva's Rise Launches
Eva's Rise, our new catch-up server, launches officially on Friday, October 9.
- A fresh start for everyone. Every character begins at zero, on equal footing
- Boosted rates and faster progression, tuned so a character built on Eva's Rise can genuinely close the gap with the veterans of Eva's Grace
- The destination is a merge. After some months, Eva's Rise merges into Eva's Grace and your progress comes with you. Full merge details will be published well before it happens
Eva's Grace continues exactly as it is. Updates, development and support carry on unchanged, and you are free to play on both servers.
Exact times for each date will be posted here closer to the day. See you in game.