Real-Time FPS Counter - A new FPS counter in the bottom bar shows your current framerate, color-coded green/yellow/red
Network Ping Display - Live ping indicator with signal bars and millisecond display, updated every 5 seconds
Target Window
Target Death Indicator - When your target dies, the target window now shows a red overlay so you can immediately tell
Improvements
Auto-Hunt
Rush Skills Now Work - Rush and charge skills now properly fire during auto-hunt instead of being skipped
Fighter MP Fallback - Fighters no longer stand idle when out of MP — they now fall back to basic attacks
FPS Degradation Fix - Fixed a major issue where players farming with auto-hunt for extended periods would experience progressive FPS drops (60 → 10 FPS over 1-2 hours). The hunting zone circle now only draws when Fixed Zone is enabled
Skills — Massive Audit (300+ fixes)
Full Skill Audit - Every skill across all 46 classes has been verified against official client data. All mismatches corrected
8 Broken Skills Now Work - Skills that previously had no effect are now fully functional:
Faery Shield (Mystic Muse) — now reduces M.Skill MP consumption
Salvation (Cardinal) — now grants Max HP +500 during resurrection
Prahnah (Kamael Soul Hound) — counterattack now deals damage
Meteor (Mages) — now drains 30% CP in AoE
Will to Victory (Samurai) — now triggers when attacked
Determination (Samurai) — now grants defense ignore resistance
Light Counter (Divine Templar) — shield counterattack chain now works
Collecting Mastery (Fortune Seeker) — now boosts craft point extraction
15 Wrong Element Fixes - Skills dealing the wrong damage element have been corrected (e.g., Fire Spiral was dealing Water damage)
Wrong Stat Fixes - Skills buffing the wrong stats have been corrected (e.g., armor mastery buffing P.Def instead of M.Def)
200+ Value Corrections - Cast times, MP costs, cooldowns, and ranges now match official values across all classes
Fortune Seeker Blessed Rush - Blessed Rush can now actually activate (was permanently blocked by a bug)
Auto-Use Skills
89 Skills Added to Auto-Use - 89 class skills that couldn't be used in auto-hunt or skill shortcuts now work properly
5 Support Skills Fixed - Cure, Healing Chant, Tranquillity, Tranquillity Master, and Eva's Nocturne now correctly auto-cast as buffs
Supernova Fix - Supernova now works correctly with auto-hunt targeting
Summons
Elemental Unicorn Aggro - Monsters now aggro the owner instead of the Elemental Unicorn
Elemental Unicorn XP - Kills by Elemental Unicorn now grant proper XP instead of zero
Party
Party HUD Fix - Class-specific gauges (Assassin combo, Death Knight, Templar) no longer appear on party member screens
Performance & Stability
Extended Farming FPS Fix - Resolved the root cause of FPS degradation during long farming sessions. Players can now farm for hours without performance loss
Damage Popup Optimization - Floating damage numbers are now capped to prevent performance issues during intense combat
Reduced Network Traffic - Skill effects and animations are now only sent to nearby players instead of everyone in the area
Clan Stronghold Device Fix - Fixed a bug in Giants Cave and Cruma Tower where clan devices could cause increasing lag over time
Multiple Stability Fixes - Fixed 6 issues that could cause server errors during crafting, combat, quest events, and party play
Rates
Phase 2 XP/SP Rates - Experience and skill point rates increased to x10 for OBT Phase 2