March 21, 2026 · L2EVA
Bug Fixes
Combat & PvP
- Stronghold Devices (Cruma & Giant's Cave) — Attacking another clan's Stronghold Device now flags you for PvP. Defenders can fight back to protect their farming spot
- Clan Stronghold Device HP — Clan Stronghold Devices now have significantly more HP. No longer die in seconds
- Loot Ownership — Loot now goes to the player/party that dealt the most damage, not the last hitter. No more kill-stealing
Pets & Summons
- Pet Buff Sync — When a buff is removed from your character (expires, gets replaced, or removed by zone exit), it's now also removed from your pet. Pets no longer accumulate infinite buffs
- Training Zone Pet Buffs — Pets no longer stack unlimited buffs in training zones. Pet buffs now properly mirror the buff limit applied to your character
Olympiad
- Match Cleanup — Fixed a bug where Olympiad matches could get stuck if they crashed mid-fight. Matches now always clean up properly
- Registration Cleanup — Pending Olympiad registrations are now properly cancelled when the period ends. No more stuck "registered" state
- Olympiad Fame — Winners now receive 100 Fame per victory
- Maestro Prime Master — Now usable in Olympiad
- DK & Assassin Rankings — All Death Knight and Assassin race variants now show under the same Olympiad ranking category
- Dual Inventory Block — Set swap (A/B) is now blocked while registered for or in an Olympiad match
- HUD Reset — Olympiad "Searching..." animation no longer persists after relogging
Equipment & Items
- Item Passive Stacking — Fixed a critical bug where equipment passive effects would accumulate every time you relogged or switched classes. All stale passives have been cleaned from the database
- Samurai Weapon Restrictions — Samurai class can now only equip physical swords (no magic swords or other weapon types)
- Shield Restrictions — Shields are now properly blocked for Samurai, Assassin, Blood Rose, Warg, and Element Weaver classes
- Dual Inventory Validation — Switching between equipment sets (Set A/B) now validates class restrictions. No more equipping illegal weapons through set swapping
- Enchant Challenge Points — Added missing items to the challenge point system: Aztacan's Earring, Ferion's Necklace, Fafurion's Ring, Blessed Talismans, Heavenly Talisman, Blessed Masks, and more
- Fafurion's Ring Gear Score — Now properly contributes to Gear Score like other epic jewels
- Multi-Enchant "Add All" — No longer freezes the client when the enchant list is empty. Capped at 54 slots
Potions
- HP Potions — No longer heal CP. HP potions now only heal HP as intended
- CP Potion Weight — Reduced from 100 to 1
Dye System
- Stat Preview — Applying or removing dyes now correctly shows the before/after stat comparison in the UI
Pets
- Guardian Extraction — Fixed extraction crystal items, costs, and slot positions. Extraction now produces the correct crystals and amounts
- Guardian's Essence Items — New Mid-grade and High-grade Guardian's Essence items that can be used to feed pet experience
- Dragon Pet EXP Curve — Evolved dragons (Green, Red, Earth, Fire) now use the standard experience curve. Previously had a compressed curve that capped too early
- Pet EXP Display — Pet experience gain messages and floating text now display correct values
Raids & Events
- Eva's Bounty Credit — All participating parties and command channels now receive credit for raid boss kills. Support classes that contribute to the fight also receive proper rewards
- Timezone Messages — Fixed system messages for Celestial Tower and Aztacan's Temple extension stones showing incorrect zone names
Rankings & Attendance
- Combined EXP Ranking — Rankings now correctly include experience from all your Eva Job classes, not just your main class
- Race/Class Rankings — Now display in the correct sorted order
- Attendance System — Fixed attendance rewards being shared across servers. Each server now tracks attendance independently. Rewards persist properly across restarts
Special Craft
- New Item — Dye Booster (Sealed) can now be crafted in Special Craft using Eva's Energy
Improvements
Server Performance
- Spawn System Optimization — Improved mob respawn and movement performance, especially in complex zones like Hellbound
- Memory Optimization — Fixed a memory issue that caused increasing resource usage over extended uptime
Stability
- Stability Fixes — Fixed 10+ rare errors that could cause actions to fail during casting, summoning, enchanting, compounding, movement, and mission tracking
Related systems:BountyOlympiadHellbound