Patch Notes - May 6, 2026

May 6, 2026 · L2EVA

Bug Fixes

  1. Ifrit Temple. Fixed instances getting stuck at various phases. Rewrote the dungeon progression system to be more reliable.

  2. Stat Bonuses. Fixed stat threshold bonuses (CON, STR, etc.) not always applying correctly when equipping or unequipping items like Dragon Belt.

  3. Transcendence Hell Training. Fixed the timer getting stuck when leaving and re-entering.

  4. Devil's Island. Monsters can no longer be pulled into the safe zone.

  5. Monkey Business Event. Banana drops are now individual. Only the player who kills the monster receives the drop. Accounts that had more or fewer bananas than the daily cap were adjusted to 300 during maintenance. The shop has been re-enabled.

  6. Autohunt Assist Mode. Party members using assist mode no longer get distracted by mobs that attack them. They will now always follow and attack the party leader's target.

Skill Fixes

  1. Giant's Ring (Titan). Now correctly hits 3 times as described in the tooltip.

  2. Will to Victory / Fiery Fighting Spirit (Samurai). Reduced activation cooldown. The death-save effect can no longer trigger multiple times in quick succession.

  3. Determination (Samurai). Breath of Blood can now only trigger once per Determination use.

Improvements

  1. Autohunt Priority Healing. Heal skills set to Priority on the shortcut bar will now fire on cooldown, bypassing the smart heal HP thresholds. Useful for keeping HoTs or party heals running continuously.

Related systems:Instances

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