The server's own chronicle
Patch Notes - May 9, 2026
Voting Rewards
- Vote for Rewards. You can now vote for the server and claim 5x Eva's Secret Shop Tickets as a daily reward, once per account. Look for the Vote button in the website header after logging in.
Eva's Bounty
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Daily Missions. All bounty hunting missions (T1 through Master) now also reward 1x Eva's Secret Shop Ticket each, for up to 5 tickets per day from bounty hunting alone.
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Boss Schedule. Raid boss spawn times have been redistributed across the full 24 hours. Higher tier bosses are no longer concentrated in evening hours, giving all timezones better access to valuable content.
Secret Shop
- Secret Shop Updated. The Secret Shop has been refreshed with new items across all tiers.
Dungeons
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Ifrit Temple Fix. Fixed an issue where certain zones in Ifrit Temple would auto-clear immediately after monsters spawned, preventing progression.
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Matchmaking Party Size. Auto-queue now requires 3 players instead of 5. Premade parties can enter with 2 or more members.
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Dungeon Drop Rate Buffs. Drop rates have been increased across all matchmaking dungeons:
- Ifrit Temple: Agathion Coupon added as a new drop from trash mobs (2%) and bosses (20%). Augment Stone and Doll x11 drop rates doubled. Dragon Egg from final boss increased to 40%.
- Four Sepulchers: Hardin Crystal and Doll x11 rates increased by 20%. Spellbooks (Enhanced, Superior, Rare) now drop starting from Tier 1 with progressive rates.
- Dream Dungeons (all 5): Signature item drop rate doubled from trash mobs.
- Dwelling of Spirits: Improve Scroll, Cursed Scroll, and Doll x11 rates doubled. Evolution Stone rates doubled.
Siege
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Mercenary Restrictions. Members of castle-owning clans can no longer register as attacker mercenaries. Additionally, you must be in your clan for at least 7 days before you can register as an attacker mercenary. These changes prevent exploitative mercenary usage during sieges.
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Siege Mission. Path to Glory (siege daily mission) can now be purchased for 3 Eva's Mission Tickets.
Olympiad
- Daily Reset Fix. Fixed a bug where Olympiad daily match limits were not resetting properly, causing some players to see 0 remaining matches without having played.
Website
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Crypto Checkout. Added a quick link to buy USDT via Bybit for players who want to use crypto payments but don't have a wallet yet.
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Translations. Updated all 5 languages (Greek, Russian, Portuguese, Spanish, Polish) with the latest strings.
Patch Notes - May 7, 2026
Zone Rebalancing
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Devil's Island. Significantly increased EXP and Adena rewards. Night monsters continue to give ~30% more than daytime. As a PvP warzone, Devil's Island now offers the best Adena farming in the game for those brave enough to fight for it.
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Xilenos Fortress. As a PvP warzone, EXP and Adena rewards have been significantly boosted. Monsters now have social aggro and will call for help when attacked.
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Morgos' Military Base. Increased EXP across all monster tiers. Monsters now have social aggro and will assist each other in combat.
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Wolfman Camp. Increased EXP for both regular and elite Wolfman monsters.
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Wasteland Oasis. Increased EXP for all monsters. Respawn time reduced from 20 seconds to 10 seconds.
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Fairy Captured Lands. Increased EXP for all Fairy Archon packs and guardians. Respawn time reduced from 60 seconds to 10 seconds.
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Shifting Mirage. Respawn time reduced from 30 seconds to 10 seconds.
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Orc Barracks. Reduced respawn times for Warriors (60s to 30s), Marksmen and Shamans (120s to 60s).
Catacomb Changes
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Catacomb EXP Penalty Removed. Daytime EXP in catacombs is no longer penalized. You now earn full EXP regardless of time of day.
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Catacomb Night Party Bonus. At night, forming a party in catacombs now grants up to 200% EXP with 5 members (up from 100%). Solo players earn normal EXP at night instead of the previous 50% penalty.
Skill Fixes
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Determination (Samurai). Breath of Blood now respects its 10-second cooldown to proc as the client description dictates, and can trigger multiple times per Determination cast.
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Warg Wolf Points. Using skills now generates Wolf Points, with a chance for Lucky Burst procs. Previously only auto-attacks could generate WP from combat hits.
Event
- Monkey Business Event. Banana drop rate increased from 10% to 20%.
Patch Notes - May 6, 2026
Bug Fixes
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Ifrit Temple. Fixed instances getting stuck at various phases. Rewrote the dungeon progression system to be more reliable.
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Stat Bonuses. Fixed stat threshold bonuses (CON, STR, etc.) not always applying correctly when equipping or unequipping items like Dragon Belt.
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Transcendence Hell Training. Fixed the timer getting stuck when leaving and re-entering.
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Devil's Island. Monsters can no longer be pulled into the safe zone.
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Monkey Business Event. Banana drops are now individual. Only the player who kills the monster receives the drop. Accounts that had more or fewer bananas than the daily cap were adjusted to 300 during maintenance. The shop has been re-enabled.
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Autohunt Assist Mode. Party members using assist mode no longer get distracted by mobs that attack them. They will now always follow and attack the party leader's target.
Skill Fixes
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Giant's Ring (Titan). Now correctly hits 3 times as described in the tooltip.
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Will to Victory / Fiery Fighting Spirit (Samurai). Reduced activation cooldown. The death-save effect can no longer trigger multiple times in quick succession.
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Determination (Samurai). Breath of Blood can now only trigger once per Determination use.
Improvements
- Autohunt Priority Healing. Heal skills set to Priority on the shortcut bar will now fire on cooldown, bypassing the smart heal HP thresholds. Useful for keeping HoTs or party heals running continuously.
Patch Notes - May 5, 2026
New Event
- Monkey Business Event. Bananas now drop from monsters level 76+. Use them for a 1-hour buff or exchange them at Chef Monkey in Giran and Aden for exclusive rewards including crystals, spellbooks, and coupons. 300 bananas per day per account. Some shop items have limited purchases per account.
Bug Fixes
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Server Stability. Fixed a pet desummoning error.
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World Exchange. Fixed errors when listing or settling items with partial ensouls. Items with only one ensoul slot filled no longer cause issues.
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War Status Flicker. Fixed war/hostile icons flickering on pets and summons in crowded areas.
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Sealed Ensoul Weapons. Weapons with Eva's Bounty ensouls (Aden Weapon, Hardin, Aden Armor) can no longer be traded, mailed, or listed on the World Exchange.
Skill Fixes
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Templar's Assault / Transcendent Templar's Assault. Now ignores shield defense as intended.
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Power of Lightning. Fixed skill critical damage bonus at levels 1 and 2 (was 0%, now +3% and +8%).
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Shillien's Tempest. Cooldown now properly affected by reuse reduction (was locked at 20s). Added defense penetration. Increased paralysis landing rate.
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Lightning Boost. Added missing effects: reduced incoming skill damage and increased skill evasion.
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Shillien's Curse. Fixed base cooldown to 30s. Added PvE bonuses. Enhanced effects at +3 enchant including increased skill cooldowns, reduced attack/cast speed, and reduced healing received on targets.
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Mass Chain Strike. Now bypasses pull resistance stacking in PvP. Base landing rate slightly adjusted.
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Dark Rush. Increased paralysis landing rate.
Items
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Glorious Warrior: Inventory Bonus. Now grants +30 inventory slots and +300 MP (was +10 slots).
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Abundance Rune. Changed from Weight Limit +20% to Inventory Slots +50.
Performance
- Client FPS Optimization. Lowered the crowd culling threshold for skill visual effects. Skill animations from other players will be reduced earlier in large battles to improve client performance.
🍌 Monkey Business Event
Chef Monkey has set up shop in Giran and Aden, and he's hungry for bananas!
Hunt monsters (Lv. 76+) to collect Bananas, then trade them in for powerful rewards.
How It Works
- Bananas drop from any monster level 76+
- Use a Banana directly for a 1-hour combat buff (XP +10%, Atk/Def +15%, Speed +10%, persists through death)
- Or save them up and exchange at Chef Monkey for crystals, spellbooks, and more
- Daily limit: 300 Bananas per account (resets at 06:30 AM)
- Bananas expire after 30 days
Chef's Menu
Always Available:
- Berserker's Scroll (10 Bananas)
- Hidden Power Booster (20 Bananas)
- Dye Booster (80 Bananas)
- Magic Tablet (50 Bananas)
Limited per Account:
- Aden's Soul Crystal - Weapon (10 Bananas, 100x)
- Aden's Soul Crystal - Armor (10 Bananas, 100x)
- Hardin's Soul Crystal (50 Bananas, 100x)
- Master's Collection Mark (10 Bananas, 100x)
- Venir's Talisman Fragment pack (200 Bananas, 3x)
- My Teleport Book (300 Bananas, 1x)
- Special Armor Coupon (900 Bananas, 2x)
- Common Spellbook (300 Bananas, 3x)
- Enhanced Spellbook (900 Bananas, 3x)
- Superior Spellbook (1800 Bananas, 2x)
- Rare Spellbook (3600 Bananas, 1x)
Tips
- Bananas go straight to your auto-use bar for easy buffing
- The buff doesn't take a buff slot and survives death
- Account limits are permanent for the event duration, spend wisely!
- Find Chef Monkey near the Gatekeeper in Giran and Aden
Patch Notes - May 4, 2026
Bug Fixes
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Ifrit's Temple. Fixed a rare issue where the dungeon could become stuck in an infinite loop if all players left or disconnected mid-run. The instance now properly cleans up and boss spawns have a retry limit to prevent zombie runs.
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Eva's Bounty Schedule. Fixed the boss schedule display on the community board resetting at midnight instead of at the daily rotation time (06:30). The schedule now stays consistent throughout the bounty day.
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Eva's Bounty Rankings. Fixed the clan rankings tab in the official Ranking window not displaying any data. Rankings now show correctly with boss kills and weekly stats.
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Shield Block Rate. Fixed shield block chance being significantly higher than intended. Block rate now correctly scales with buffs and gear only.
Economy
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Eva's Bounty Items Sealed. All Eva's Bounty crystals and Hellbound items are now account-bound (untradable). This includes Aden Weapon Crystals (L1-L20), Aden Armor Crystals (L1-L20), Hardin's Crystals (L1-L20), Hellbound Talisman Fragments, and Hellbound Talismans (L1-L10). Active World Exchange listings for these items have been cancelled. Items can be reclaimed from the Settle tab.
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Enchant Kit: Talisman of Eva added to the L-Coin Shop (150 L-Coin, 25 per week).
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Class Reroll Coupon removed from the L-Coin Shop.
Content
- Water Temple. The Water Temple event is temporarily closed. NPC Adella remains at her post with updated dialogue. The event will return in a future update.
Moderation
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Anti-Funneling Sanctions. Several players were sanctioned for confirmed funneling of Eva's Bounty crystals and Hellbound Talismans. Crystal and talisman levels were downgraded accordingly.
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Account Bans. Over 170 accounts have been banned for adena funneling and RMT activity. Items confirmed listed for real-money sale were removed from the game. We continue to actively monitor and investigate.
Performance
- Network Optimization. Second iteration of our packet broadcasting improvements for large-scale battles (sieges, raids, boss events). Currently under testing and we will adjust accordingly.
Patch Notes - May 2, 2026
Bug Fixes
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Dance of Medusa. Fixed targets becoming immune to all damage during the effect. The skill now correctly paralyzes targets without blocking damage.
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Crazy Waltz. Fixed the debuff not applying. Targets are now properly stunned and forced to dance for 5 seconds.
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Decoy. Fixed the triggered effect not firing reliably on every cast.
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Stigma of Shilen / Mass Stigma. These debuffs were landing at a guaranteed rate regardless of level difference or resistance. They now properly scale with level difference and can be resisted.
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Monthly Resets. Fixed Mission Pass progress, Hunt Pass rewards, and Attendance history not properly resetting for players who were online during the monthly reset.
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Balok Event. Fixed an incorrect reward item being given for boss kills.
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Antharas Expedition Craft. Fixed a wrong item in the craft recipe.
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PvP Targeting. Fixed debuff skills (stun, sleep, root, fear, etc.) not working on unflagged players even when holding Ctrl. Force attack now correctly allows initiating PvP with all offensive skills.
Balance
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Crazy Waltz / Wild Beat (+3 Enchant). Both skills now hit twice at +3 enchant, matching their skill descriptions.
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Dual-Function Skills. 16 skills across Divine Templar, Elemental Master, and Eva's Templar now properly function as hybrid heal/damage skills. They heal party members and damage enemies in the same cast, with correct behavior in Olympiad, peace zones, and siege.
Patch Notes - April 30, 2026
May Season Update
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Monthly Rewards Reset. All monthly reward systems (Hunt Pass, Attendance, Mission Pass, Eva Pass) will reset on May 1st at the daily reset. New rewards have been configured for the May season.
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Eva Pass. Eva's Pass now rotates monthly. April passes and coins remain valid until their 30-day expiration. The May pass will appear in the L-Coin Shop on May 1st with a new monthly coin and exchange shop.
Bug Fixes
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Eva's Bounty. Fixed a zone collision issue where two bounty bosses could spawn in the same zone, causing one to despawn. Added minimum spacing between boss spawn timers.
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Ifrit Temple. Fixed multiple instance issues causing phantom mob waves and missing final boss spawns. The instance should now be significantly more reliable.
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Speed Talisman. Fixed incorrect skill critical damage values, corrected buff duration at +10, and added missing weapon damage bonus for +10 blessed.
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Hunter's Tunic (Robe). Fixed passive stat bonus to correctly grant WIT instead of CON.
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ExitLag Connectivity. Resolved connection issues affecting some ExitLag proxy routes after the server migration.
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Share Location. Blocked using share location teleport to escape timed zones.
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Dance of Medusa. Fixed resistance type to correctly use paralyze resistance. Players with paralyze resistance can now properly resist this skill.
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Song of Silence. Fixed incorrect proc rate across all levels and enchant variants.
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Catacombs. Night bonus XP has been properly adjusted.
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Shop Announcements. Fixed excessive server-wide announcements from special craft and other common shop purchases.
New Features
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Gift Balance. You can now send shop balance (5/10/15/25 EUR) to other players by character name from the Add Balance page.
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Pet Consumables. Added Guardian's HP Recovery Potion and Guardian's Combat Ration to the L-Coin Shop.
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Armor Exchange. Added Stun Gauntlets and Gloves of Silence to the armor exchange NPC (tradable and sealed variants).
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Clan Name Change. New coupon available in the shop for 25 EUR, allowing clan leaders to rename their clan.
Quality of Life
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Lord's Favor. This clan hall buff now persists through death.
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Stream Notifications. Discord "LIVE" notifications now only appear when the streamer is actually playing on Eva's Grace.
Patch Notes - April 28, 2026
Infrastructure
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Server Migration. The game server has been moved to new dedicated hardware. This directly addresses the recurring mass disconnections that have been affecting all players. The new server has a more capable network adapter and faster processor. We will be monitoring stability closely over the next 48 hours.
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Chat Translation. Upgraded the translation engine to a newer, faster model. Expect fewer failed translations and faster response times across all languages.
Rollbacks
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Network Engine. The network engine rewrite mentioned in the previous patch has been rolled back due to stability issues discovered during live testing. It will be redeployed in the following days once the issues have been fixed. No action needed on your end.
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Combat Visibility. The combat culling changes have also been rolled back alongside the network engine. These will return together in a future update.
Patch Notes - April 27, 2026
New Features
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Class Reroll Coupon. Available in the L-Coin Shop for one week only (one per account). Switch to your desired subclass at Hermin in Giran or Aden, then use the coupon to extract your previous subclass investment. You receive back all spellbooks, enchant skill coupons for enchanted skills, magic tablets, SP, and 90% of class EXP as crystals. The extracted subclass will be completely wiped as if it never existed, including any accumulated skill enchant pity. Remember that it doesn't matter what class you originally started as: the game treats your currently selected subclass as your main class. You can preview everything that will be extracted before confirming. The coupon and EXP crystals both expire after 24 hours, so make sure to use them in time.
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Skill Extraction Extended. The skill extraction system now supports 1-star (Enhanced) and 2-star (Superior) skills in addition to 3-star (Rare). Extract your enchanted skills into coupons and apply them to other skills on the same character. Costs scale by tier.
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Sealed Top A Weapon Exchange. Artisan Black in Giran now offers sealed Top A weapon exchanges. Same cost as the regular exchange (40 Giran Seals + 2M Adena), enchantment is preserved.
Skill Fixes
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Indestructible Blade. Duelists can now damage their own imprisoned targets.
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Decoy. Target lock now drops when the Decoy caster dies. Previously, enemies stayed locked on the dead caster's position.
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Noblesse Sacral Strike / Noblesse Purify. These skills can no longer damage solo players in warzone areas. Additionally, healing a flagged or karma player with neutral skills now correctly flags the healer.
Dungeons
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Ifrit Temple. Made improvements to prevent the dungeon from getting stuck. All phases should now advance reliably.
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Four Sepulchers. Fixed a stuck dungeon issue that occurred when a party member disconnected during the run.
Performance
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Network Engine Rewrite. The server's network layer has been rebuilt for improved responsiveness during large-scale combat. This is under testing and we will be monitoring performance closely.
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Combat Visibility. Reduced combat culling on large crowds. This is under testing with the new network engine and thresholds may be adjusted.
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Chat Translation. Translation response times improved.
Patch Notes - April 24, 2026
Catchup System
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Catchup XP Boost. Players between level 76 and within 2 levels of the server's top ranks now receive a 2x XP/SP bonus when hunting monsters. The ceiling adjusts automatically as the server progresses, helping newer players close the gap.
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Adventurer's Starter Kit. A free starter kit is now available for new players through the website. You must have at least one character at level 85 to claim. The pack includes a +7 Cloak of Protection, +6 Talisman of Aden, +5 Dragon Belt, Sealed Dye Coupons, Spellbooks, and more. One per account, available only to accounts created after April 17. The redemption code will be announced in a couple of hours.
Referral System
- Referral System Updated. The referral program is now active. Generate a referral code on your account page and share it with friends. They enter your code during registration, and you receive a 5 EUR balance reward when they make their first donation of at least 10 EUR.
Dye Exchange
- Dye Exchange NPC. The merchant Red in Giran now offers a dye exchange service. If you changed your subclass and need different dyes, speak with Red to exchange any Sealed Pattern Dye for another type of the same level, free of charge.
Stability
- Server Stability Fix. Resolved an issue that could cause the server to become unresponsive under specific conditions involving crowd control effects on pets and summons.
L2EVA Update — Week 3
Three weeks in. New systems, new tools, and the foundation for long-term server health.
🌱 Dynamic Catchup System — Live Now
This is one of the most important systems we've built. New players joining today receive 2x XP/SP scaling that automatically adjusts based on the server's top players.
The philosophy is simple: join L2EVA at any point in the server's life and be able to play with your friends within days, not weeks. This isn't a fake "catchup server" that resets or expires. It's a permanent, dynamic system that grows alongside the server. The further the server progresses, the more support new players get.
On top of the XP boost, new players receive a Catchup Starter Pack with gear, skillbooks, dyes, dolls, and consumables to get them into the game immediately. This pack will be updated regularly as the server progresses, so it always stays relevant.
If you have friends you've been wanting to bring in, now is the time. They won't be behind.
🤝 Referral System — Live Now
The referral program is active. Generate a referral code on your account page and share it with friends. They enter your code during registration, and you receive a 5 EUR balance reward when they make their first donation of at least 10 EUR.
⚔️ PvP Changes
Several changes happened this week to improve PvP health:
- Autohunt PvP disabled. You can no longer AFK-kill players on autohunt. PvP requires you to be present and making decisions.
- CC capped at 80. Maximum coordinated force is now alliance size. No more unlimited zergs steamrolling through numbers alone.
- Clan War overhaul. Mutual war triggers automatically after 10 kills. Cancelling a war early costs 2,000 L-Coins from the clan leader with a 12-hour cooldown. Declaring war means something now.
- War death discount. Deaths from mutual clan war enemies cost 50% less L-Coins to resurrect, stacking with other discounts. Fight more, worry less.
These changes exist for one reason: to keep the server healthy long-term.
🔄 One-Time Class Change Coupon — Monday
We've heard from many of you who feel locked into a class that doesn't fit your playstyle. On Monday we're releasing a one-time class change coupon, free for everyone. This includes a full skill extraction and dye exchange system so your investment transfers to your new class cleanly.
One per account. Choose wisely.
🎁 Codes
🆕 Adventurer Starter Kit EVA-VFAJCHJD New accounts only (registered April 17 or later, level 85 required). One per account.
🎉 Doll Party Pack EVA-O9LGM1VF One per account.
Redeem both on your account page.
Three weeks in. We're watching, adjusting, and building. The catchup system means there's never been a better time to invite your friends. The class change coupon means if something doesn't feel right, you get one shot to fix it.
See you in Aden.
Patch Notes - April 23, 2026
Clan Wars
- Clan War Timer Fix. Fixed an issue where the cancel cooldown timer displayed incorrectly after a mutual war was triggered. Players were being charged L-Coins despite the timer showing "free to cancel." The timer now displays a clear countdown instead of a clock time.
Revenge Teleport
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Revenge Teleport Zone Safety. Revenge teleport now re-validates all zone restrictions when the cast completes, not just when it starts. This prevents teleporting to targets who entered safe zones, instances, or castles during the 4-second cast time.
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Revenge Teleport L-Coin Charge. L-Coins are now deducted only when the teleport actually succeeds. Previously, L-Coins were consumed even if the teleport was cancelled or failed.
Eva's Mirror
- Appearance Settings Restored. Armor, cloak, and agathion appearances will now display properly for all affected players.
Instance Dungeons
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Concurrent Instance Fix. Fixed a known issue where running multiple instances of the same dungeon simultaneously could cause NPCs to spawn in the wrong instance. This resolves reports of missing bosses and incorrect enemy spawns in Ifrit Temple and other dungeons.
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Ifrit Temple Fire Element. Ifrit Temple bosses (Ifrit, Efrin, Iff, Flame Dragon) now correctly have the fire element, matching the regular mobs in the zone.
PvP
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Light Discharge Fix. Light Discharge can no longer hit players in peace zones. In normal zones, it will only hit flagged players.
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Share Location Blocked in Castles and Clan Halls. Share Location can no longer be used inside castles and clan halls.
Siege
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Siege Schedule Adjusted. Castle siege times have been moved earlier. Sieges now start at 17:00, 18:10, and 19:20 UTC on Sundays.
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Defender Mercenary Balance. Castle defenders are now limited to a fixed number of mercenaries (20), regardless of attacker count. This prevents dominant clans from stacking unlimited defenders to lock down castles.
Eva's Bounty
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Eva's Bounty Missions. Eva's Bounty Tier 3 and Tier 4 challenges can now be purchased with Mission Tickets.
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Frintezza Kill Credit. Frintezza kills now correctly count toward Eva's Bounty daily and weekly missions.
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Boss Despawn Timer. Fixed an issue where bounty bosses with transformation phases could display a "vanished into the shadows" message long after being killed.
Potions
- Elemental Attack Potions. Elemental attack potions now properly replace each other when using a different element. Previously, multiple elements could stack. Improved versions still override basic versions, but not vice versa.
Eva's Whisper
- Relationship Point Balance. Relationship points from meaningful conversations are now awarded after 10 messages per day. Additional conversations beyond that will not grant extra points, so you don't need to spend a lot of time daily talking with Eva to keep up.
Autohunt
- Stability Fix. Fixed an error that could occur during autohunt when a targeted monster despawned at the exact moment it was being evaluated.
Connectivity
- Disconnect Fix. Resolved an issue that was causing frequent disconnections for a number of players. This also affected offline farming not activating properly after disconnects.
Patch Notes - April 22, 2026
Clan Wars
- New: Clan War System Overhaul. Clan wars have been reworked to encourage PvP:
- Cancel Cooldown. All wars now have a 12-hour cooldown period. Cancelling early costs 2,000 L-Coins from the clan leader.
- Mutual War Trigger. When the defending clan kills 10 members of the attacking clan, a mutual war is automatically enforced. Both clans receive a fresh 12-hour cooldown.
- Counter-Declaration. If the defending clan declares war back, both cooldowns reset to 12 hours.
- Resurrection Discount. Deaths from mutual clan war enemies now cost 50% less L-Coins to resurrect. This stacks with other discounts (clan hall, Eva's Buff, clan shop scrolls).
- Mail Notifications. Clan leaders receive in-game mail when war is declared or mutual war is triggered.
Resurrection
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Clan Hall and Castle Resurrection in Timed Zones. Dying in a timed zone (Aztacan Temple, Tower of Insolence, etc.) and choosing clan hall or castle resurrection now respawns you at the zone entrance instead of teleporting you out. Your zone timer keeps running. You still receive the discounted resurrection cost.
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Clan Hall and Castle Resurrection Cost. Fixed an issue where the L-Coin cost shown on the death screen for clan hall and castle resurrection could differ from the amount actually charged.
Autohunt
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Enchanted Buff Auto-Use Fix. Enchanted buff skills no longer stop autocasting after relog or death. Previously, removing and re-adding the skill to the skillbar was required to fix it.
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Pet Skill Auto-Use Fix. Pet skills toggled on the skillbar now survive pet unsummon and resummon correctly.
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Devour (Death Knight). Devour now auto-casts when toggled on the skillbar even without autohunt enabled. Death Knights no longer need to manually press it during PvP.
Note: Due to changes in how the skillbar saves auto-use skills, some skills may need to be removed and re-added to the skillbar if they become unresponsive after this update.
Skill Fixes
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Bone Cage (Death Knight). Targets imprisoned in Bone Cage can no longer be damaged by the caster. The cage now provides full immunity as intended. Grip skills remain unchanged (caster can still attack gripped targets).
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Bone Cage Visual Effects. Each Death Knight race now displays the correct visual effect for Bone Cage (fire, ice, lightning).
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Lightning Grip Visual Effect. Dark Elf Death Knight's Grip now displays the correct lightning visual instead of the fire version.
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Frantic Pace: Dancer / Muse. The upgraded versions of Frantic Pace now correctly deal an additional attack when Dance of Warrior or Song of Earth buff is active, as described in the skill tooltip.
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Fatal Slasher (Bladedancer). Passive proc rate corrected to 30%. Was previously set to 2%, making it nearly invisible.
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Parasite Rose (Blood Rose). Now correctly hits twice as described in the skill tooltip.
Dungeons
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Cat Guild's Lair: Disconnect Recovery. Players who disconnect during Cat Guild's Lair can now use Parme in Aden to rejoin their party's active run, matching the existing recovery system for other matchmaking dungeons.
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Ifrit Temple Clone Phase. Fixed an issue where player clones were not spawning during the clone phase.
Bug Fixes
- Attendance Calendar: Buy Missed Days. Fixed an issue where unlocking multiple missed days before claiming caused the calendar to lose track of purchased days. You must now claim each unlocked reward before purchasing the next one.
Patch Notes - April 21, 2026
PvP
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New: /nextenemy Command. Type
/nextenemyin a macro and bind it to your skillbar. Each press cycles to the next enemy player nearby, skipping party, clan, alliance, and command channel members. Flagged and karma players are prioritized. -
Castle Revenge Teleport Blocked. Revenge teleport can no longer target players inside castles, matching the existing clan hall protection.
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Dual-Purpose Skill Targeting (Divine Templar). Skills like Sacred Slash and Purification now correctly deal damage to non-allied targets (neutral players, enemy pets, stronghold devices) instead of healing them. Heal/cleanse effects apply only to self, party, clan, and alliance members.
Autohunt
- Healer Pet Party Fix. Autohunt no longer stops when a healer with a pet targets a party member to heal. The pet's AI was incorrectly triggering the PvP safety check.
Skill Fixes
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Unleashing. Cast speed buff now works correctly.
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Tough Body: Dual Weapons. Duration corrected to 30 seconds.
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Faery Shield. Now properly recovers MP when the effect expires.
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Knight's Power. Enchanted versions now properly activate P.Atk tiers based on P.Def. Tier updates also respond to equipment changes without requiring relog.
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Armor Care. PvE damage bonus at level 2 now applies as intended.
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Rabbit Spirit Totem. "Rabbit Nature" trigger at level 2 now works.
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Ultimate Defense. Level 3 now correctly grants Max HP and crit resistance bonuses.
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Ultimate Thunder Soul Spark. No longer causes your character to run to melee range after casting.
Dungeons
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Ifrit Temple Clone Phase. Player clones no longer give PK count or karma to the original player when they kill someone.
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Pagan Temple. Mob respawn has been adjusted.
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Kelbim Fortress. Mob respawn has been adjusted.
Hunting Zones
- Orc Barracks. Social aggro now works across all camps.
Features
-
Attendance Calendar: Buy Missed Days. You can now purchase previously missed attendance days for 100 L-Coin each and claim the reward.
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Name Change Ticket. New item available in the website shop for 10 EUR. Double-click to rename your character.
Website
- Rankings Sorting Fixed. All ranking tables now sort correctly by value instead of alphabetically.
Patch Notes - April 20, 2026
Bug Fixes
- Skillbar Auto-Use. Several fixes: depleted stacks now disable auto (no surprise auto-consume on restock), duplicate shortcuts sync when toggled and consume only once per cycle, and dedicated HP / CP / MP / pet slots require a click to re-enable after restock.
Autohunt
- Autohunt PvP Protection. Autohunt can no longer target or damage other players. It auto-switches to Monster on enable. Manually attacking a player while autohunting disables autohunt and flags you normally. Manual
/targetNextand CTRL+T mode cycling are unchanged.
Gameplay
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Catacombs Open 24/7. Catacombs are now accessible at any hour. Daytime is safe farming. At night it becomes a warzone (open PvP) with a party EXP bonus. 2-hour daily time limit unchanged.
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Large-Crowd Performance Optimization. Further optimizations for huge crowds. Expect noticeably less lag during sieges, raids, and other big-event mass fights.
Eva's Bounty
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Account-Wide Weekly Token Cap. Weekly token cap is now account-wide instead of per-character. Scales with your highest-BountyLevel character.
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Boss Teleport Spawn-Camp Protection. When teleporting to an Eva's Bounty boss, you now arrive with 5 seconds of invulnerability + 15 seconds of stealth.
Clan
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Command Channel Cap. Command Channels now cap at 16 parties / 80 members. Invitations beyond the cap are rejected.
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Castle Owners Excluded from Contested Clan Halls. Clans that own a castle are no longer eligible for contested clan halls.
Olympiad
- Olympiad Update. New schedule: daily 19:30-20:00 UTC and 02:00-02:30 UTC (Mon-Fri). Point system rebalanced so match wins translate more reliably to rank. Winning more matches will no longer leave you behind players who lost more.
Dungeons
- FourSepulchers Drop Refresh. Master's Book Coupon replaced with Common Spellbook Sealed on the final boss drop.
Shop
- Dragon Belt Pack (Sealed) Added to L-Coin Shop. New entry under the Cloak of Protection: 150 L-Coin, 25 per account per week.
Post-Launch Patch Notes - April 17, 2026
Bug Fixes
- L-Coin Resurrection EXP Loss — Some players were silently losing EXP under certain conditions, causing unexpected delevels even after L-Coin resurrection. Save-the-life skill procs no longer cost EXP, and L-Coin resurrection now restores the full amount on death.
Dungeons
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Dream Dungeon NPCs Now Respond Instantly — Talk delays of several minutes when speaking with Benedict, Ventus, and Draconid are gone.
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Benedict's Monastery Phase 2 Soft-Lock — Phase 2 mobs were sometimes spawning in unreachable spots, locking groups out of finishing the run. Fixed.
Matchmaking
- Premade Parties Can Run Dungeons Anytime — Matchmaking dungeons are now open all day for premade parties of 5+. Solo matchmaking still runs in scheduled windows: 07:00-08:00, 13:00-14:00, 19:00-20:00, 01:00-02:00 (server time).
Shop
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Web Shop Is Open — Visit play.l2eva.com to browse. Multi-item bundles, multiple payment options. Fully translated in English, Spanish, Portuguese, Greek, Polish, and Russian.
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New Balance Top-Up Amounts — €5 / €10 / €15 / €25 presets. Stripe, PayPal, and crypto all supported.
L2EVA Update — Week 2
Two weeks in. This post covers what we've shipped, what we're adjusting, and where our heads are on the bigger systems coming up.
🛒 Shop is live
As promised, the shop opened today, two weeks after launch. You'll find mission ticket packs, Rune of Abundance packs, and a monthly bundle that combines both at a discount. Everything is capped at small transactions by design. No P2W, no whale-chasing, and the max you can spend in a month stays under the cap we committed to at launch.
We'd rather have a sustainable server full of players who trust us than a burning one full of regret.
⚔️ Daily dungeons split (live)
Daily dungeons now separate premade groups from matchmaking.
Premade groups can enter throughout the day. You shouldn't be punished for having friends to coordinate with.
Matchmaking runs in concentrated windows, because matchmaking quality depends on pool size. Spreading it across all hours just produces worse matches and longer queues.
🔧 Ongoing adjustments
A few live systems are getting tuning passes based on what we've seen over the first two weeks.
Catacombs are shifting to a layered model. Open all day for solo players or anyone with limited time to play, with a night window that turns them into a party-bonus warzone. Same location, two different experiences depending on when you're there.
Olympiad timing and point calculations are being adjusted. Full details when the changes go live.
Siege timing is being moved earlier in the Sunday window. Specifics coming once finalized.
L-Coin progression shop is getting new items added next week. More to share when they go live.
⚖️ PvP death recovery
One piece of feedback we've been hearing clearly: the current recovery costs on PvP deaths discourage people from engaging in PvP as freely as they'd like. That's not the game we want to run.
We're adjusting the system so PvP can happen more freely without the constant weight of recovery costs hanging over every engagement. Specifics coming with the patch.
Alongside this, clan war cancellation penalties will be returning soon. Declaring clan war should mean something. Cancelling to dodge consequences shouldn't be free.
🌱 Dynamic catchup system
The biggest upcoming system we want to talk about, without over-promising specifics, is dynamic catchup.
One of the hardest problems in any long-running MMO is what happens to players who join weeks, three months, six months in. On most servers, they show up, realize they're months behind their friends, and quit. We don't want that.
New players should be able to join at any point in the server's life and play alongside friends who started earlier without feeling like they're grinding through obsolete content just to reach where the rest of the server already is.
The catchup system will progress alongside the server. The further along the server is, the more support new players get when they join. Players who started at launch won't feel their progression was wasted, and players joining later won't feel locked out.
More on the mechanics when the design is finalized. We'd rather ship it right than ship it fast.
🎁 A gift for the first two weeks
Use code EVA-UK2TDXL7 to claim Eva's Wayfarer's Bundle, a thank-you for sticking with us through the first two weeks.
Closing
Two weeks in. We're watching, adjusting, and listening. Thanks for being here.
See you in Aden.
Post-Launch Patch Notes - April 16, 2026
Security & Fair Play
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Adena Funneling Crackdown — Following our announcement on April 9th, we completed a thorough audit of all adena transfers since launch. 82 accounts have been permanently banned. 12 accounts have been sanctioned — assets removed and accounts flagged. Any repeat offense will result in a permanent ban. Multiple organized funneling rings were identified and dismantled. This is a zero-tolerance policy.
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Catacomb Exploit — Round 2 — We continued investigating the catacomb timer exploit beyond the initial 23-player rollback. Several of the biggest catacomb abusers were also involved in adena funneling and have been banned. The remaining flagged accounts showed irregular XP gains and had their experience adjusted accordingly. The underlying exploit was patched on April 14th and is no longer possible.
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Timed Zone Timer Fix — Fixed a bug where the zone timer could desync under certain conditions, causing players to lose their remaining time or get stuck without a timer. The server now performs periodic integrity checks on all timed zones to ensure timer state stays consistent.
Combat & Skills
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Titan — Demolition Impact/Formula Proc Fix — The additional attack from Titanic Weapon when using Demolition Formula was proccing far less than intended. Fixed.
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Titan — Giant's Ring Fix — Giant's Ring proc from Titanic Sweep was not working. Fixed — Titanic Sweep now correctly triggers the bonus hit when Titanic Weapon Lv2+ is active.
Zones & Monsters
- High-Level Zone Aggro Retuned — Following player feedback, the aggro and faction ranges in high-level zones have been reduced. Monsters will still call for help and react when attacked, but the pull radius is smaller — expect 2-3 mobs instead of larger groups.
Stability & Bug Fixes
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Death Screen Accuracy — Fixed an issue where the resurrection screen could show incorrect options after dying. The death screen will now always correctly show the L-Coin resurrection option when exp has been lost, and the free resurrection option when it hasn't.
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Clan Hall Revenge Teleport Blocked — Players can no longer use Revenge Teleport to teleport directly into clan halls.
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Server Stability — Various backend fixes to improve overall server stability during combat.
Post-Launch Patch Notes - April 15, 2026
Instances & Dungeons
- Aggro Behavior Adjusted in High-Level Zones — Several high-level zones had monsters that were passive or had broken faction logic (their "call for help" range was too short to ever fire). We've retuned aggro and faction chains across these zones, so monsters now react and pull nearby allies correctly when attacked. Expect these areas to feel more dangerous — pull carefully.
Olympiad
- Clan Hall Lord's Favor Buff No Longer Carries Into Matches — The Lord's Favor buff from clan halls was surviving into Olympiad arenas due to how it was applied by the NPC. It's now stripped on arena entry like every other external buff.
Shared Location
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Daily Tier Pricing — Now scaled by daily usage, applied independently to the create side and the use side:
- Uses 1-3: Free
- Use 4: 10 LC
- Use 5: 20 LC
- Use 6: 30 LC
- Use 7: 40 LC
- Use 8+: 50 LC (full price)
Resets daily at 06:30 UTC like everything else. Top 3 PvP rankers still create pins for free.
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No More L-Coin Waste in Restricted Zones — Creating a share location inside a restricted zone used to silently charge you, then fail at the teleport step. Now blocked at creation.
Items & Inventory
- Growth Kits Now Account-Freightable — All 20 growth kit items (Novice Support Pack + the full Level-up Growth Kit chain from Lv40 to Lv90) can now be transferred via the Freight warehouse to alt characters on the same account. Still 1 purchase per account.
Eva's Whisper (AI Companion)
- Optimizations — Behind-the-scenes improvements to Eva's response handling. Conversations should feel unchanged.
Skills
- Noblesse Light Discharge (Divine Templar) — Upgraded version of Light Discharge was hitting 9 times instead of the intended 3 times (triple triggers × triple cast count). Now correctly hits 3 times as designed. Ally healing effect untouched and still fires correctly.
Post-Launch Patch Notes - April 14, 2026
Enforcement: Hellbound + Catacomb Rollback
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23 Players Rolled Back Tonight — 23 confirmed exploiters have had their exploited XP rolled back during tonight's maintenance. Total rollback: ~11.9 billion XP, with eight players de-leveled. Several legitimate players and clans were initially flagged by raw metrics but were cleared after thorough investigation — we went out of our way to make sure no innocent player was caught in the net.
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Second XP Purge This Thursday — A second round of XP rollbacks is scheduled for Thursday's maintenance, targeting additional exploiters identified through ongoing investigation.
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Adena & Item Purge This Thursday — Alongside the second XP purge, Thursday's maintenance will include an adena and item purge targeting funneling activity between accounts. More details will be shared closer to Thursday.
Olympiad Adjustments
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New Olympiad Window Times — Olympiad match times have been adjusted to cover more global time zones:
- First window (EU primetime): Monday–Friday, 18:00 to 18:30 UTC — moved earlier from the original 22:30 slot so European players aren't playing past midnight
- Second window (NA/BR primetime): Tuesday–Saturday, 02:00 to 02:30 UTC — brand new, covers 23:00 BRT / 22:00 EDT / 21:00 CDT / 20:00 MDT / 19:00 PDT Your daily match counter is shared between both windows — you can split your 5 daily team matches however you like between the EU and NA/BR slots on the same day.
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Daily Reset Aligned — Olympiad daily match counters now reset at 06:30 UTC alongside catacomb, daily quests, and everything else on the server's daily cycle. One reset time to remember, not two.
Catacomb
- Timer Exploit Closed — A catacomb timer exploit has been identified and fixed. Tonight's deploy ships the fix. We'll be monitoring for any remaining abuse patterns via the Thursday XP purge process (see item #2).
PvP Tuning
- Knockdown Immunity Tuned to 2 Seconds — The post-knockdown immunity window has been tuned from 5 seconds down to 2 seconds based on player feedback. Still prevents chain-lock in group PvP, but keeps knockdowns as a viable combat tool.
Instances & Dungeons
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Dream Dungeon — Starter NPC Fix — Fixed a bug where party members couldn't talk to the starter NPC at the beginning of Dream Dungeon runs, blocking initiation for the whole group. Applies to all 5 variants.
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Water Temple — Troop Chief Stage 2 Fix — Troop Chief kills on Stage 2 of Water Temple were not counting toward the stage kill counter, so the run could stall even after players cleared them. Fixed: Troop Chief kills on Stage 2 now properly count toward Stage 2 progression like any other mob.
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Ifrit's Temple — Stuck Run Diagnostics — If you encounter a stuck run in Ifrit's Temple, please report it immediately. We've added internal logging that lets us pinpoint the exact cause from your report alone, without needing a reproduction.
Stability & Performance
- Connection Stability Improvements — Several behind-the-scenes fixes went in to address the random disconnect events from the weekend and some false-positive kicks from the anti-flood system. Connection stability and reliability should be noticeably better going forward.
Post-Launch Patch Notes - April 13, 2026
Eva's Bounty
- Participation Rewards Rewritten — We fully reworked how Eva's Bounty rewards are calculated. Before, support classes (healers, buffers, CC helpers) and solo players could end up with zero rewards even after fighting the full event, because the old system measured damage dealt. The new system tracks time spent actively participating in the zone — moving, casting, or buffing during combat. Healers who never touch the boss now get full rewards. Dead players don't accumulate during their downtime. AFK players still get nothing. Late joiners who missed most of the fight get scaled partial rewards. This fixes the biggest pain point since launch for support mains.
Olympiad
- Olympiad Opens Tonight — The Olympiad is enabled for the first time. Competition window is Monday-Friday, 22:30 to 23:00 UTC server time. Mode is 3v3 team matches, minimum level 76. First fights fire tonight.
- Party & Command Channel Registration Block — You cannot register for the Olympiad while you're in a party or command channel. Leave your party first, register, fight, then return. This prevents a weird bug where party members could end up on opposing Olympiad teams mid-match.
Castle Sieges
- Castle Sieges Enabled — Castle Sieges are now active across all 6 castles, scheduled on Sundays. First sieges are this Sunday April 19: Dion (21:00), Giran (22:10), and Goddard (23:20) server time. Gludio, Oren, and Aden fire on Sunday April 26. Register your clan at the Castle Managers to participate.
Fort Siege
- Multi-Day Fort Siege Scheduling Fixed — Fixed a long-standing bug where only the first fort siege after a server restart ever fired — subsequent sieges were silently never rescheduled. All fort sieges now properly rearm for the next cycle, including Orcs Fortress and all others.
Skills
- Chain Heal — No More Pet Theft — Chain Heal's 10-target pool was being eaten by pets standing near players. Pets are now excluded, so all 10 slots go to actual players where they belong.
- Chain Heal — Works in Autohunt Macros — Chain Heal wasn't firing at all from healer autohunt macros when party members dropped below the HP threshold. Fixed — auto-healers can now actually auto-heal their party.
- Paagrio's Cure — No Longer Heals Enemies — Paagrio's Cure was doing something truly creative: it was healing war enemies and random unrelated players in the area instead of your party. It now correctly targets only your party and command channel members. Also fixed so it fires correctly from autohunt macros.
- Force Storm — AOE Cap Added — Force Storm had no target limit, so hitting a huge pack could technically hit an unlimited number of mobs. Now properly capped at 5 targets like other comparable AOE skills.
- Soul Hound Shining/Shadow Transformation — Persists Through Death — Shining and Shadow Transformations are core Soul Hound class mechanics with a 15-minute cooldown, but the buff was being wiped on death. Now persists through death so you don't have to eat the 15-min lockout every time you get rezzed.
- Supreme Agility — Warg Attack Speed Fixed — The Warg Attack Speed bonus from Supreme Agility was set 10x lower than intended — effectively doing nothing noticeable. Now grants the full +200 Attack Speed as the tooltip advertises.
- Vortex of Claws — Wolf Form Upgrade Chain Restored — If you learned Vortex of Claws in Wolf Form first and then learned Physical Might, the skill was supposed to automatically upgrade to its enhanced version — but the upgrade chain was missing entirely. The progression now works as intended.
- Erosion / Murder Attempt (Curse Chain) — Escalations Now Land on Victim — The escalating curse stages were incorrectly landing on whoever attacked the cursed player instead of deepening on the cursed victim. This meant party members attacking a cursed enemy would get the debuff stacks themselves. Now escalations correctly remain on the cursed target, and the first stage is the only one you can resist.
PvP & Combat
- Knockdown Chain-Lock Immunity — You could get permanently chain-locked in PvP by back-to-back knockdowns with no way to recover. There is now a 5-second immunity window after recovering from knockdown, during which you cannot be knocked down again. Applies to both PvP and PvE.
- Command Channel HP Bars Update Live — HP bars of Command Channel members outside your own party now update in real time. Previously they only refreshed when you re-selected the player — raid leaders had to mouse-click spam to monitor their CC health. Now it just works.
Instances & Dungeons
- Dream Dungeon — Stuck Run Fixes — All 5 Dream Dungeon variants (Benedict's Monastery, Ventus Temple, Draconid Fortress, Cat Guild's Lair, Gustav's Manor) received another round of fixes targeting the stuck-run issues. All known cases of mid-run stalls — stages not advancing, doors not opening, monsters not spawning — should now be resolved. If you still encounter a stuck run in any Dream Dungeon, please report it with the dungeon name, stage, and party size so we can track down any remaining edge cases.
- Ifrit's Temple — Safety-Net Watchdog Added — If a mob kill somehow fails to register (disconnect mid-kill, reflect damage, pet kill, etc.), a 5-second watchdog now catches it and advances the dungeon automatically. No more stuck waves from missed kill events.
- Four Sepulchers — Chest Phase No Longer Bricks Under Load — The chest-click good/bad/bonus phases could silently brick under heavy server load because some state transitions were being dropped. They now execute immediately on click, reliably every time.
Secret Shop
- Countdown Display Stuck at "1 min" Fixed — After a Secret Shop window closed, the countdown display was sometimes stuck showing "1 min to open" until the next window opened hours later. Purely a display bug — shop always worked fine — but now the countdown updates properly.
Performance
- Client FPS and Latency Improvements — We made engine-level changes to how the game server processes and sends packets to your client. You should see two visible effects: smoother client frame rate (internal dev testing measured ~44 FPS jumping to 54-60 FPS in the same content) and lower input-to-action latency (your hotkey presses, movement clicks, and skill casts should feel more responsive, with less delay between command and reaction). The improvement is most noticeable in crowded environments — sieges, raid bosses, busy towns, and large-scale PvP. Same settings on your end, better feel in-game.
Post-Launch Patch Notes - April 11, 2026
Dream Dungeon
- Stuck Run Fixes — Fixed multiple Dream Dungeon instances getting stuck mid-run where the next stage wouldn't trigger, doors wouldn't open, or monsters wouldn't spawn after clearing the previous stage. Affected dungeons include Benedict's Monastery, Ventus Temple, Draconid Fortress, Cat Guild's Lair, and Gustav's Manor. Stage-advancement logic has been fully hardened, especially for situations where multiple party members are killing monsters at the same time. No more bricked runs
Water Temple
- Ghost Giran Teleport Fix — Fixed a known issue where Water Temple players were randomly teleported out mid-combat to what looked like an empty version of Giran, with the Water Temple timer still showing above their head. Escape required a Scroll of Escape or a relog. This was affecting many players over the last day and has now been fully resolved — no more ghost Giran
Other Instances
- Ifrit's Temple — Stability improvements for multi-player clone fights. Prevents rare stuck states when several players kill clones simultaneously
- Four Sepulchers — Fixed a rare race condition on instance entry when multiple party members click in at the same time. Entry is now always clean
Secret Shop
- Window Reliability — Fixed a bug where the Secret Shop could occasionally fail to reopen at later daily windows after the first one of the day. The shop is now guaranteed to open on all 4 scheduled windows (01:00 / 07:00 / 13:00 / 19:00 UTC) — if anything unexpected happens during a window transition, the shop automatically recovers and opens on schedule
Server Performance & Stability
- Gameserver Engine Optimization — Optimized the gameserver engine to better handle peak population and heavy load. Things should feel noticeably smoother during prime time, with faster action responses and fewer lag spikes when many players are playing together
- Siege & Scheduled Event Reliability — Fixed rare issues where castle sieges, fortress sieges, and other scheduled events could fail to start on time. All scheduled content is now guaranteed to trigger as expected
- Fewer Lag Spikes — Additional server-side tuning to reduce lag spikes and hitches during high-density moments like raid boss fights, sieges, and crowded town gatherings. Action responsiveness should feel more consistent overall
Post-Launch Patch Notes - April 10, 2026
Water Temple
- Floor Transition Rescue — Fixed players getting stuck during stage transitions. Party members are now safely teleported together when a floor advances, and anyone stuck in geometry is rescued to the exit when the dungeon is completed
- DC Recovery — If you disconnect during a run, you can now re-enter via your party members (as long as original members are still inside). No more losing your entire run to a disconnect
- Kill Counting — Fixed mobs being counted multiple times when hit by multiple players. Each monster now correctly counts as 1 kill toward stage progress
- Respawn Counting — Respawning monsters now properly count toward stage progress instead of being silently ignored
- Stage Kill Thresholds — Adjusted kill requirements per stage (100 / 150 / 200). Respawns make the higher counts feel like content value, not grind — more exp overall
- Command Channel Block — Command Channels can no longer enter Water Temple. Leave your CC first
Dungeons & Instances
- Transcendence & Training — Solo instances now properly block parties and Command Channels at entry. No more accidentally entering a "solo" instance with a group
- Matchmaking Dungeons — CC Block — Players in Command Channels can no longer queue or enter matchmaking dungeons (Dwelling of Spirits, Ifrit's Temple, Four Sepulchers, Dream Dungeon). Leave your CC first
- Matchmaking Queue Protection — If you're solo-queued for a matchmaking dungeon, you can no longer be invited to parties (or accept invites) until you leave the queue. Prevents being pulled into instances unintentionally
- Matchmaking Dungeon DC Recovery (NEW) — Added a "Return to My Dungeon" option to Parme in Aden. If you disconnect during a Dwelling, Ifrit, Four Sepulchers, or Dream run, walk to Parme and click the button to rejoin your party inside. Works even if your disconnect was long enough that you logged back in at town
Skills & Combat
- Chain Heal — Cross-Party Support & Target-Based Chain — Chain Heal now supports Command Channel healing, letting healers reach allies across parties in the same CC. The chain now emanates from your target instead of from you — cast on any party or CC member within 700 range, and the chain heals up to 10 allies within 250 radius of the target, sorted by lowest HP
Mail System
- Clanmate Mail Attachments — Fixed an issue where receiving mail with items from clanmates (items from clan warehouse, coupons, traded items) could disconnect you. Mail claiming is now safe
- Pet Gift Delivery — Fixed the level 76 pet gift occasionally being lost during delivery. Now queued reliably and sent to you on next login if you're offline
- System Mail Senders — Fixed coupon mails showing a blank sender on the live server
Secret Shop
- Window Schedule — Now runs 4 times per day, 30 minutes each instead of 1 × 2 hours. Windows open at 01:00, 07:00, 13:00, and 19:00 UTC. The shop fully resets at the start of every window — everyone gets a fair chance each session
NEW MISSION CODE: EVA-7LVOA0HC